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Wake Up Chamber + Conveyor Belts + Other Stuff
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#11 · August 6, 2013, 12:41 pm
Quote from metroid101 on August 6, 2013, 12:41 pmwrathofmobius wrote:You could use a trigger_weapon_strip to "fizzle" the portal gun. Just make sure the player knows it'll do that!Oh nice, never thought about that o.o
And heh...heh *evil chuckle*
Telling the player something that won't encourage them to figure things out for themselves?
I could play an audio clip of the antagonist taunting them! >=3
wrathofmobius wrote:
You could use a trigger_weapon_strip to "fizzle" the portal gun. Just make sure the player knows it'll do that!
Oh nice, never thought about that o.o
And heh...heh *evil chuckle*
Telling the player something that won't encourage them to figure things out for themselves?
I could play an audio clip of the antagonist taunting them! >=3
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