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Try Anything Twice

My second (and final) Portal 1 project. Five chambers, each of which must be played twice. However, each second round has a twist...

Copyright (c) 2010 ~ 2015 by HMW; some rights reserved
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Click here to download Try Anything Twice

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

This was absolutely bloody brilliant! The very first chamber was a little on the "meh" side, but served fine to introduce your try-anything-twice concept. The rest of the chambers were awesome!

I especially loved the part with all the

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. First you felt like your were manipulating some kind of really cool physics experiment, and then you felt like you were in Mission Impossible trying to dance around all the
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knowing full well if you touched any you'd get caught!

I'm kinda hoping you will finish this in Portal 2 so many more will get to try it out :D

Thanks! I'm glad you liked it.

Player1 wrote:
I'm kinda hoping you will finish this in Portal 2 so many more will get to try it out :D

That's a good idea, but I'm already well under way with the last chamber, still for the original Portal. It's puzzle-complete now and I'm currently working on the design.

I will probably adapt the whole series for Portal 2 at some point, with some enhancements...
edit: probably not, that would be a HUGE amount of work...

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

Strange, but in the second room (

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) the
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on the second floor seems to be too low.. It hits the
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... I'll try to get a screenshot in a bit..

Have a nice day,
~Sidneys1

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Sidneys1 wrote:
Strange, but in the second room (
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) the
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on the second floor seems to be too low.. It hits the
Spoiler
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... I'll try to get a screenshot in a bit..

I had that "problem" as well. But there exists a solution. With portals.

Sidneys1 wrote:
Strange, but in the second room (
Spoiler
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) the
Spoiler
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on the second floor seems to be too low.. It hits the
Spoiler
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... I'll try to get a screenshot in a bit..

Have a nice day,
~Sidneys1

No need for a screenshot; I know exactly what you mean. And it's intended :)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

Did you know the portal2 betas had a mirror cube? before they made that lame glass orb thing? sweet either way :D

Thank you for visiting Thinking With Portals!

Cool, I didn't know that!
I also started out with a portable mirror, but it was way too difficult to aim accurately. I don't even remember if I decided to make the current cube before or after I saw Valve's laser map demo's :D

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

Full version is released!
(Sorry for the double post, but my update of the first post didn't seem to trigger a "topic updated" signal.)

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

I noticed the update in your signature. 😉

Great map! At first I thought I would be apprehensive of having to run though each chamber twice, but the changes made were interesting and appealing. I can't yet give a full review as I am currently stuck on the third (sixth?) puzzle

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, but I can already get an idea of just how much effort has gone into preparing this.

Can't wait to see what you can do with Portal 2!