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trigger_changelevel in CO-OP?

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Well, I got everything except the level to change. Hmm... starting to think about making the coop instance do all the work for me. Make a few triggers in the main map that connect to the instance outside the map. This might work. Will try tomarrow, this could be a big breakthrough in ending levels in coop.

Crazy is as crazy does.
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[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
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