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Time Travel Puzzle Element

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spongylover123 wrote:
What if chell dies in the past?

Then the level restarts at the last save point. :lol: It really isn't all that complicated.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
spongylover123 wrote:
What if chell dies in the past?

Then the level restarts at the last save point. :lol: It really isn't all that complicated.

Well that should happen. Also what if chell goes back to the past,wouldn't that cause a time paradox?

spongylover123 wrote:
MasterLagger wrote:
spongylover123 wrote:
What if chell dies in the past?

Then the level restarts at the last save point. :lol: It really isn't all that complicated.

Well that should happen. Also what if chell goes back to the past,wouldn't that cause a time paradox?

Actually, this would be a "timeline corruption," paradox kinda gets thrown around a bit too much.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

This definitely ahs potential, I like the idea of GLaDOS adapting the present based on your actions in the past.
Question: Will portals be able to connect points in time as well as space, or will they be fizzled before you use the machine?

Picture that. In your dreams.
Maps:
SP MonoPortal | Lesson 0
WIP: LaserLock Preview Images

There is an inaccessible area in the present that involves prop_portals being activated in the past; however, portal_gun portals will be fizzled when entering the machine.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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