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The ThinkingWithPortals Map Showcasing Thread

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Cheers, I actually forgot to include a screenshot of the open roof (took ages to put together).

Here it is below:

intro0016.jpg

I used a spotlight + light + florescent texture to get the effect of the open roof, but as you said it would look a lot nicer if it was brighter.
I previously tried adding low brightness lights under the roof, but that makes the shadows on the plants look unrealistic.

I made the closed roof darker as i wanted it to stand out from the open roof, but I'll experiment with lighting that up a little bit more, the only issue is the ceiling above inst very interesting to look at :)

An old map of mine I just found. I'm trying to figure out what files it uses so I can upload it. :P

Sorry about the audio lag.

http://www.youtube.com/watch?v=O7E-h-pVeZg

Falsi sumus crusto!

very early wip on my tartaros map,gonna add some collapsed buildings/pillars n stuff
Image

Impressive Lamarr... just like the rest of your screenies! Keep on that good work! :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Awsome Lamarr, these pillars are custom models, or displacements ?

Level designer, 3D modeler, texture artist ,environment artist.
Sejievan wrote:
Awsome Lamarr, these pillars are custom models, or displacements ?

Thanks!Everything is basically displacements except the wall on the right

Making a new coop map :)

3_.jpg
MrLate wrote:
Making a new coop map :)

3_.jpg

lookin' good. Maybe add a bit more texture variation?

This are some pics of the second map of the TLFS series :), i posted because i need an honest opinion about this space, i have the feeling that it's something wrong or missing here...

Entrance
Image
http://imageshack.us/photo/my-images/80 ... 00001.jpg/
Floor 1
Image
http://imageshack.us/photo/my-images/68 ... 00002.jpg/
Floor 2
Image
http://imageshack.us/photo/my-images/69 ... 00003.jpg/

Level designer, 3D modeler, texture artist ,environment artist.

Probably props like lamps papers and things that you put on the desk, instead of a plain desk.

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