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The ThinkingWithPortals Map Showcasing Thread

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d3m0l1sh3r wrote:
WIP

Hmm...looks familiar! :lol: Great work :thumbup:

d3m0l1sh3r wrote:
I present to you Crane Simulator 2014 P2 edition
http://www.youtube.com/watch?v=ot_k7WcZAl0

I really like this concept, actually. I can imagine it being used in BTS maps.

laakkone wrote:
Some sequel to the sewer picture I posted ages ago

Image

Link to bit larger image in case you can't see a thing from that darkness.

Looks great! A really nice HL2/eerie feel to it.

ImageImage
srs bsnss wrote:
I really like this concept, actually. I can imagine it being used in BTS maps.

No need to imagine, it already used on very first map in relaxation vault.

d3m0l1sh3r wrote:
srs bsnss wrote:
I really like this concept, actually. I can imagine it being used in BTS maps.

No need to imagine, it already used on very first map in relaxation vault.

Oh, right. Can't say I've played it, unfortunately, so I didn't realize. I guess I'll have to.

ImageImage

Aperture Companion Lamp (map is random testing playground, so ignore it)
http://www.youtube.com/watch?v=AxrFEa29XNU

srs bsnss wrote:
I really like this concept, actually. I can imagine it being used in BTS maps.

Some unrecorded Wheatley lines in the choreo scripts imply that the neurotoxin-generator puzzle originally involved attracting bombs with a magnet on a crane, which in some ways would have made more sense (it introduces the bombs early, and doesn't require portals to work in a way that they never do at any other point).

Falsi sumus crusto!

Ported Combined Technologies over to the portal 1 engine, gave me incentive to fix ugly areas I had made when I was an idiot.

prepare your eyes, the "BEFORE" images are weird and ugly.
BEFORE

Spoiler
ImageImage

AFTER

Excuse the skybox on here, I haven't imported the trees from EP2 and portal 2 to use so I just put in some placeholder trees for reference.

also performed a successful head swap for portal 1 chell specifically for my mod:
http://steamcommunity.com/sharedfiles/f ... =297500988
finally got vertex weights to work so it does animate properly, which doesn't matter much cause portal 1 chell's animations are cringe-worthy

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

Ben, honestly, there was something in the previous ones that I liked much over the new concept :P

I think this new style is too serious (it even reminds me of a faculty), and I'm not particularly fond of such a corinthian style.

You dismissed the cool new typography for "Aperture - Combined Technologies" and that big arch above the entry. I think that was the way to go.... to my taste. Just looking at the picture of the entrance you think "something interesting and/or dangerous must be going in on in there"

Spoiler
while now all that you could be afraid of is... books? :p
. I like the new pavement path and grass though ;)

Loving the model reskin! mainly the jumpsuit, her hair is strange, although I like her face features :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

I'll experiment a bit with the font and such, but I wanted the newly designed area to look more like an actual building instead of some strange thing. Luckily, it's still largely a WIP, so I can change anything around right now.

I can even add that arch back in, I was rather fond of it too, I just didn't know if it was actually going to go over too well with the style. I'm going to experiment around a bit. Also, keep in mind that the aperture building, in this case, is not actually an entrance.

Spoiler
You escape from the area out a side entrance I have yet to add.
one thing that is for certain is staying are the areas on the sides, and the lighting. Looking back I really hate the lighting in a lot of my older maps.

Who knows, maybe I'll add the giant arch back in over the current giant signage thing, and change the area up a bit so that the pillars are more like the supports on the building. I'll try some stuff, and I appreciate opinions on it.

And that hair is a very long strange story...
But at least it's different than chell

My YouTube Channel: https://www.youtube.com/user/Camben24
Aperture Science: We do our science asbestos we can!

I present to you portable funnels
http://www.youtube.com/watch?v=875yUo6FhSo

Woah!... that was cool!.. What was that last bit though!.. Hyper Funnel Effect!

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