Please or Register to create posts and topics.

The ThinkingWithPortals Map Showcasing Thread

PreviousPage 115 of 257Next

Maybe fill in a bit of that big open space, unless it's needed for the puzzle?

Falsi sumus crusto!
wrathofmobius wrote:
Not quite happy with this one yet... any suggestions? (other than making it a bit less bright)

It's a weird mix of a clean, shiny, new looking test chamber with a broken ceiling. Perhaps change the portalable materials out for something grungier looking, or dirty them up with overlays or something?

Barely even tangentially related YouTube video

I also agree with Felix, that large open empy area is kind of begging to be filled with something.

Avoid rectangle or square test chambers!

?????????????????????????????TWP Releases | My Workshop

WIP pics of the new map im working on, panels are killing me :notwant:

Spoiler
Image
Image
Image
Image
Image

Testing out some panel animations, never done the reconstructing style before :lol:
http://www.youtube.com/watch?v=DI4FSjA9iaw

@LoneWolf2056: Awesome job, my friend! :notworthy: Impressive detailing and very nice job with those reconstructing panels :thumbup: You are the master of destruction! :D

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
LoneWolf2056 wrote:
WIP pics of the new map im working on, panels are killing me :notwant:

Hot damn, those panels are looking lovely :thumbup: :D

Panels are great for the reconstructing style because they really make the chamber feel alive, you know? :lol: There's nothing better than walking into a chamber and watching it build itself right in front of your eyes :D The only problem is they're ... uncomfortable ... to set up.

ImageImage

[COOP][PTI] Better Think Twice - Brainteaser - v1.2

Image

Image

Image

Image

Image

Image

This map was created with PTI only, but I modded some of the instances with Hammer Editor.
The map also prevents 3 known glitches of portal 2 maps.
(cube under fizzler, cube trough grate, and 2 portals on one wall by ignoring placement helper)

[back on TWP since 08. July 2017]
Steam: DrFauli

Looking good :thumbup: that sure is a lot of buttons!

ImageImage

Getting closer. Still would love feedback
http://steamcommunity.com/sharedfiles/f ... =146919887
http://steamcommunity.com/sharedfiles/f ... =146919878
http://steamcommunity.com/sharedfiles/f ... =146919865
http://steamcommunity.com/sharedfiles/f ... =146919851
http://steamcommunity.com/sharedfiles/f ... =146919818
http://steamcommunity.com/sharedfiles/f ... =146919797
http://steamcommunity.com/sharedfiles/f ... =146919789
http://steamcommunity.com/sharedfiles/f ... =146919779
http://steamcommunity.com/sharedfiles/f ... =146919762

Big Mood
portal2tenacious wrote:
Getting closer. Still would love feedback
...imgs...

Loving the look of your map - looks convincing for destroyed theme! However I don't think there is enough contrast in the amount of dark and light places in your map. It looks a bit unrealistic. Lower your minimum light level!
Also in this pic: screenie I am confused that the sharp shadows are coming from a different source than the perfectly sunny day above.

If you haven't done a full lighting compile with HDR yet, do so! Perhaps my comments are irrelevant.

?????????????????????????????TWP Releases | My Workshop
PreviousPage 115 of 257Next