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The ThinkingWithPortals Map Showcasing Thread

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Is that chamber 9? You're probably exited for 9 lives, Caretcaret's next project.

I'm taking a short break from the destroyed maps map-pack, and so I made this quick co-op map in the "sort-of-clean-but-bits-are-missing" style. 'Mass and Velocity Course' theme I guess.

One side of the main room:
Image

The other side:
Image

And the secondary room, my personal favorite:
Image

My feeling is that they don't feel...finished enough? Mainly the area in the the first screenshot, the others are alright.

ImageImage

I think the observation rooms are missing even though your map is lightened up already.
EDIT: sorry, for my mistake. I'm not sure why it's a bit boring looking.

Hey! Thought I'd drop in a tease for a new texture pack I'm building. The only gripe I have right now is dealing with a new version of Photoshop that doesn't want to work with the NVidia plug-in, thus making this texture a bit too bumpy at the moment.

gtest01redux0001.jpg
Sparky the Telus Pig status:
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
srs bsnss wrote:
I'm taking a short break from the destroyed maps map-pack, and so I made this quick co-op map in the "sort-of-clean-but-bits-are-missing" style. 'Mass and Velocity Course' theme I guess.

Looking great! :thumbup: Though pic no.3 maybe looks a bit PTIish, even thought it wouldn't be created in the editor :D (thing I believe so much :wink:)

Cheer up! I'll be looking for the release to play it!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
josepezdj wrote:
Though pic no.3 maybe looks a bit PTIish, even thought it wouldn't be created in the editor :D (thing I believe so much :wink:)

Yeah, if there's one thing I hate doing it's making Hammer maps look PTIish. That's why I like destroyed style maps :lol:

ImageImage

Some of the standard chambers look even more worse than PTI. Your map may be really basic, but there is no problem with that. (From my point of view, it looks much better than a PTI map).

Progress:

gtest01redux0005.jpg

Add some 'dye' to the 'fabric' for some style points...

gtest01redux0003.jpg
Sparky the Telus Pig status:
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
Naulziator wrote:
*pics*

Hmm, those are some neat looking textures! I can't imagine where they'd be useful in Portal 2, though, but evidently you've found a place for them :lol:

ImageImage

These are what I'll be calling 'Portal Fabric Tiles.' They're smaller than the regular tiles and will give the portalable walls more art style than the conventional moon rock slabs.

Also, this fabric is approved by the State of California, so you won't be dying of cancer like J.J. Jameson... I mean, like Cave Johnson did.

Sparky the Telus Pig status:
Fully recovered and kicking ham!
Now if only the snow and mud goes away (pigs truly hate wet mud!).
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