The Enceladus Initiative [MAPPACK/MOD]
Quote from Gemarakup on September 1, 2013, 2:18 pmSo, it's been a while and you've already made 5 maps between mapping this, and I wanted to know how it's going.
So, it's been a while and you've already made 5 maps between mapping this, and I wanted to know how it's going.
Quote from josepezdj on September 3, 2013, 8:46 amHey Yishbarr! Thanks for your interest.
It is going sloooooow I decided to not update as often as I was doing, not here or at moddb... I plan to finish all the beginning to the mod and then make a teaser trailer video with all the new things I've made. I guess I prefer a big impact instead of a step by step teasing
I'm sure you'll love it. This time I'll use ALL my strength to cause a really shocking effect :p
Stay tuned.
EDIT
Man, I just realized I didn't really say anything! >.<
HOW THE MOD IS GOING ON...
[spoiler]What has been shown here and on modDB is a bunch of maps I've made that are already finished, only waiting for many improves and additions... This means that even though the majority of them has been already beta tested and such, MANY things have changed during all this time, one of the most important of them, me Meaning that I've become much more demanding with my own work and in the way, I've learnt interesting things about mapping and customization and also improved my mapping and designing skills. So I need to edit all those previously finished maps.On the other hand, Ive got a very clear idea of the begining that I want for the mod, for the story. While some bits are not much difficult to achieve, some others will require some tries and further deepenning into mapping, but I'm excited about them because they will always suppose a good challenge to me as mapper That said, let me tell you some bits...
The beginning will consist of an accident where the spacecraft will land on a very special environment and where the player will need to explore for a while to be able to realize where she is (main character is Chell).
In order to tell the story, my intention is to create a character, some sort of entity that will accompanny you along the journey; similar to what Wheatley does in Portal2... but a bit more Sic-Fi
This begining will include the meeting of this secondary character, a quest to get the portalgun, and a very innovative big "facility" I designed, which is only partially mapped... This is what I'm doing currently, this "facility". It is taking long time because I'm never fully satisfied with it (as it often happens to me >.<)
This part will consist of some puzzles with no portalgun, due to the fact that there will be none at the beginning and indeed this part is a quest for the portalgun...
I'm focussed in this part atm, and in some free moments at work I use to make some of the many custom textures I need for the mmod [/spoiler]
I hope this is a better reply!
Hey Yishbarr! Thanks for your interest.
It is going sloooooow I decided to not update as often as I was doing, not here or at moddb... I plan to finish all the beginning to the mod and then make a teaser trailer video with all the new things I've made. I guess I prefer a big impact instead of a step by step teasing
I'm sure you'll love it. This time I'll use ALL my strength to cause a really shocking effect :p
Stay tuned.
EDIT
Man, I just realized I didn't really say anything! >.<
HOW THE MOD IS GOING ON...
I hope this is a better reply!