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Test Door help

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i'd like to know how the doors in the instances folder work(how to get the wold portal in them work)? and is there a door frame instance?

I don't get what you're saying you want a prop_testchamber_door frame making a world portal work and those big doors you see in the chapter escape?
Go into the doors folder in their instances folder, or just go into zoo_mechanics and grab the door frame from there.
find heavy door
There are many tutorials on YouTube about world portals.
And search first Ive seen many topics about door frames, YouTube videos about world portals.

i have look't for wold portal tutorials but dont see any for portal 2 sdk

and not the door's from escape just a normal test chamber door

I just googled world portals tutorial and I found 2.
http://www.youtube.com/watch?v=9zMITi-l10c
(this one is better)
Just put a prop test_chamber_door in your map and you're done.
With a door frame from zoo_mechanics.vmf
And please don't double post, there is an edit button.

OK thanks for that (and what is zoo_mechanics.vmf?)

GLaDOS CUBE wrote:
OK thanks for that (and what is zoo_mechanics.vmf?)

sdk_content/maps

Ok how do i get the frame out of zoo mechanics?

Man, no offense, but you should learn a bit more of the basics of hammer:

Just select ONLY what you need (check out if you need 2 panel-groups, one for frontal part of the door and the other for the back part... because I think it's divided this way instead of making a thick single frame); once selected, just press create prefab on the right side part of the hammer editor's tools; pick up a name and a folder of your choice and you've got it FOREVER.

If not, simply "copy-paste" (Ctrl+C and Ctrl+V... you know, right?). You copy from "zoo-mechanics" and paste into your map somewhere... For this, just have the 2 maps in 2 windows opened in the same hammer edition.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
Quote:
Just select ONLY what you need (check out if you need 2 panel-groups, one for frontal part of the door and the other for the back part... because I think it's divided this way instead of making a thick single frame); once selected, just press create prefab on the right side part of the hammer editor's tools; pick up a name and a folder of your choice and you've got it FOREVER.

If not, simply "copy-paste" (Ctrl+C and Ctrl+V... you know, right?). You copy from "zoo-mechanics" and paste into your map somewhere... For this, just have the 2 maps in 2 windows opened in the same hammer edition.

Hi I'm a new level maker, and i'm learning using tutorials on youtube by skwittgaming, but in This Tutorial 3k8CV55aTAs
It says that I need to copy a door frame from zoo mechanics
I dont have zoo mechanics in the sdk content/maps folder

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