Quote from
josepezdj on July 18, 2012, 5:50 am
With the PeTI Valve has introduced a bunch of new instances that you can easily use in your maps. If you look into them, all movements they will perform are based in the models' animations. These animations can be played at a certain framerate by the input "SetPlaybackRate". Just look into the instance and you'll see how it is managed.
With the PeTI Valve has introduced a bunch of new instances that you can easily use in your maps. If you look into them, all movements they will perform are based in the models' animations. These animations can be played at a certain framerate by the input "SetPlaybackRate". Just look into the instance and you'll see how it is managed.