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Sunlight and Structures

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Rubrica wrote:
If you search for rubble, there's a model for an entire collapsed ceiling, but I tend to use the square beam models (search for square), but then that's because I'm not going for a fully destroyed theme; the early stages of my map are set as the facility is being destroyed at the end of Portal, so there's np moss, no vines, et cetera.

That was the kind of style I was looking for. =] It's rubble, but new rubble.

I am doing this map as my last two maps have been 'clean' style.

Has anyone got any tips for destroyed maps?

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Well, if it's pre-GLaDOS' activation, the cameras should all be turned off and there should be no active lights in the observation rooms; the main light source should be the sky. Make things dynamic; use trigger_looks to activate collapsing panels, sparks, et cetera. Make the testing elements broken; for example, create a light bridge that turns off as the player lands on it then turns back on JUST in time to save the player. Use the broken test chambers as a puzzle in and of themselves; change a simple puzzle into a difficult one by making one of the test elements broken, or adding rubble to block a laser's path... The list goes on. Creativity is unrestriced with destroyed maps.

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Thank you Rubrica. You are such a great member. =] I have got a solid idea for the first part of the map down. Just coming up with ideas for linking rooms and brining some creativity. I love having the mind of a web developer...it brings numerous amounts of ideas to my head.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

The correct skybox texture for the map properties is "sky_white", not "skybox_white".

Lostprophetpunk wrote:
Thank you Rubrica. You are such a great member. =]

:boring:

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PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
iWork925 wrote:
Lostprophetpunk wrote:
Thank you Rubrica. You are such a great member. =]

:boring:

I hope there was a point in posting that emote.

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WinstonSmith wrote:
iWork925 wrote:
Lostprophetpunk wrote:
Thank you Rubrica. You are such a great member. =]

:boring:

I hope there was a point in posting that emote.

:boring:

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PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
iWork925 wrote:
WinstonSmith wrote:
iWork925 wrote:
:boring:

I hope there was a point in posting that emote.

:boring:

Again, I'm curious as to your reason for posting the "boring" emote 1) in response to a genuine display of gratitude and 2) in response to me asking the first time.

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iWork925 wrote:
Lostprophetpunk wrote:
Thank you Rubrica. You are such a great member. =]

:boring:

I was showing some appreciation for the help towards some Portal 2 mapping. I'm pretty sure if you help someone with their mapping, you would want some sort of thank you in return?

The reason I always appreciate help is because other members are giving their free time to help me, and others members. If you think that giving being giving some sort of thank you, is boring, then surely you cannot like the fact that someone is grateful for the help they have received?

Also, on the fact that you posted the emoticon the second time to WinstonSmith...troll harder.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Sorry for the double post. Rather than making a new topic I will post in this one.

I have made spaces (just holes in the ceiling for testing) and a space in which I have placed the square ceiling rig. However, the sunlight doesn't shine through the square ceiling rig at all, but it does the other place.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||
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