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[SP] Watery Exile

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You don't need one, so yes.

Metafrank wrote:
Whoa, the one with the non-solid panels is a biggy, thanks!

You're welcome :D

Hmm i heard the Cubemap Error "can" be solved, by compiling the Map with Hdr, Ldr, or without.
Try some of these and reupload the Map. So, it "can" help, dont know really.

As I said, the problem is already solved - it was caused by p2publish apparently renaming the file cause it contained spaces.

On a side note, I made my first map, "Asbestos is harmless", Workshop ready and gave it a little update, so on the off-chance you didn't play it yet, give it a try:
[SP] Asbestos is harmless!

Oh, ok,

Here another Not Solid Face:

Image

^^

Fixed that as well, thanks. I feel bad for not posting update notes, usually I hate sneak updates myself, but it's just so easy to update with the Workshop and all :)

Didnt found any other Bug, Nice ;)

Cheers - very nice map! It wasn't difficult, but did require a bit of thinking, so it's a nice balance :)
My only real issue with it was that the game_texts have slightly different default sizes and colours in the PTI version, so it took several deaths to actually notice and read it. (Can be fixed by just changing text channel).

Great map though, thanks!

Huzzah, I managed to break the map with that last update :thumbup: !
Anyway, now it's working again. Also changed text channels, although I never encountered a text-related problem.

Aah crap, hope it's not just me with the weird text channels, lol.
Looking forward to giving it another playthrough anyway :)

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