[SP] This Side Up V3
Quote from no00dylan on June 25, 2011, 3:19 pm*October 9, 2011 Version Three is "up" and running!*
-Fixed exploit with non-solid door in second chamber
-Made the solution to the second chamber a bit less hard to see
-Added placement helpers
-Added extra detail and polish here and there
-Added a bit more humor
*July 2nd VERSION TWO IS UP!*
A simple set of chambers with a bit of a twist.
Map by Dylan Holcomb
Send feedback to DylanAHolcomb@gmail.com
Thanks for DownloadingFile Name: DH_This_Side_Up_V3.zip
File Size: 3.65?MiB
This Side Up V3Full Walkthrough:
[youtube]http://www.youtube.com/watch?v=SZxcZCmltzs[/youtube]
*October 9, 2011 Version Three is "up" and running!*
-Fixed exploit with non-solid door in second chamber
-Made the solution to the second chamber a bit less hard to see
-Added placement helpers
-Added extra detail and polish here and there
-Added a bit more humor
*July 2nd VERSION TWO IS UP!*
A simple set of chambers with a bit of a twist.



Map by Dylan Holcomb
Send feedback to @gmail.com">DylanAHolcomb@gmail.com
Thanks for Downloading
File Name: DH_This_Side_Up_V3.zip
File Size: 3.65?MiB
This Side Up V3
Full Walkthrough:
[youtube]http://www.youtube.com/watch?v=SZxcZCmltzs[/youtube]
Quote from Dilbao on June 25, 2011, 4:05 pmNice example of using world portals. There wasn't any puzzle element that using it but it looks nice. But screenshots looks nothing like the map.
By the way, some weird thing happened while playing:
- Stubborn bubble v1 and Stubborn bubble v2
- If you enter blue portal in this case, there is no going back.Anyways, it's a nice, clean map with avarage difficulty.
Nice example of using world portals. There wasn't any puzzle element that using it but it looks nice. But screenshots looks nothing like the map.
By the way, some weird thing happened while playing:
- Stubborn bubble v1 and Stubborn bubble v2
- If you enter blue portal in this case, there is no going back.
Anyways, it's a nice, clean map with avarage difficulty.
Quote from RubyCarbuncIe on June 25, 2011, 4:14 pmReally nice map. My only complaint is with myself and how I get slight headaches in maps like this. Really nice use of World Portals.
Also after that least test you should add a Fizzler to the end because I was able to take the laser cube to the elevator with me.
Dilbao wrote:...But screenshots looks nothing like the map...Actually they do they just look right side up, or upside down depending on how you look at it.
Really nice map. My only complaint is with myself and how I get slight headaches in maps like this. Really nice use of World Portals.
Also after that least test you should add a Fizzler to the end because I was able to take the laser cube to the elevator with me.
Actually they do they just look right side up, or upside down depending on how you look at it.
Youtube Channel My Workshop
My Maps/Projects:
[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]
Quote from Lpfreaky90 on June 25, 2011, 4:25 pmnice map but I got stuck in the star elevator, I had to noclip out.
I also didn;t need all the buttons. In the room where you got the reflector cube.
[spoiler]you can place a portal under the dropper, one on the slope and launch it to the other side of the map.[/spoiler]If you can fix these issues it's a great map!
~Lp
nice map but I got stuck in the star elevator, I had to noclip out.
I also didn;t need all the buttons. In the room where you got the reflector cube.
If you can fix these issues it's a great map! ![]()
~Lp
Quote from xdiesp on June 25, 2011, 5:48 pmShort map with some smooth and detailed appearances, uses worldportals to cleverly add presentation to navigation: moving from one room to the next is close to a small cutscene. Take the trick away and you are left with only a valid, average level: that's the power of deconstruction for you.
But puzzles are exceedingly elementary, to the point of naivete in the lasercube room which can be plowed through like butter ([spoiler]spawn cube, portal under it, portal on slated panel[/spoiler]).
Short map with some smooth and detailed appearances, uses worldportals to cleverly add presentation to navigation: moving from one room to the next is close to a small cutscene. Take the trick away and you are left with only a valid, average level: that's the power of deconstruction for you.
But puzzles are exceedingly elementary, to the point of naivete in the lasercube room which can be plowed through like butter (
Quote from no00dylan on June 25, 2011, 9:19 pmThank you all for the feedback, needless to say I will be patching this to fix some issues, and maybe add a little complexity. Thanks again.
Thank you all for the feedback, needless to say I will be patching this to fix some issues, and maybe add a little complexity. Thanks again.
Quote from smwlover on June 26, 2011, 1:22 amAn easy map with no difficult puzzles. Changing gravity is a creative idea but I can't see it make any difference to the puzzle except adding some amusement. Also you needn't use the two buttons in the room where you can get the reflector cube since you can simply put a portal under the dropper and another one on the angled portal surface.
4/5. Keep going!
An easy map with no difficult puzzles. Changing gravity is a creative idea but I can't see it make any difference to the puzzle except adding some amusement. Also you needn't use the two buttons in the room where you can get the reflector cube since you can simply put a portal under the dropper and another one on the angled portal surface.
4/5. Keep going!
Quote from beks on June 28, 2011, 6:12 pmNice map, it looks harder then it is. But i had trouble at 2 stage: first, the blue bubbles can prevent you to pass through the gate. Second, the most frastrating, if you open one of the portal under the dropper and the second to the ramp, it will fall into the acidic water and it will never be replaced with new one; because it will be still in orange colour, not enough time to create new.
Just wanted to tell these.Best Regards, Bekir.
Nice map, it looks harder then it is. But i had trouble at 2 stage: first, the blue bubbles can prevent you to pass through the gate. Second, the most frastrating, if you open one of the portal under the dropper and the second to the ramp, it will fall into the acidic water and it will never be replaced with new one; because it will be still in orange colour, not enough time to create new.
Just wanted to tell these.
Best Regards, Bekir.

