Please or Register to create posts and topics.

[SP] This Side Up V3

Page 1 of 3Next

*October 9, 2011 Version Three is "up" and running!*
-Fixed exploit with non-solid door in second chamber
-Made the solution to the second chamber a bit less hard to see
-Added placement helpers
-Added extra detail and polish here and there
-Added a bit more humor
*July 2nd VERSION TWO IS UP!*
A simple set of chambers with a bit of a twist.

Image
Image
Image

Map by Dylan Holcomb
Send feedback to @gmail.com">DylanAHolcomb@gmail.com
Thanks for Downloading

File Name: DH_This_Side_Up_V3.zip
File Size: 3.65?MiB
This Side Up V3

Full Walkthrough:
[youtube]http://www.youtube.com/watch?v=SZxcZCmltzs[/youtube]

Nice example of using world portals. There wasn't any puzzle element that using it but it looks nice. But screenshots looks nothing like the map.

By the way, some weird thing happened while playing:
- Stubborn bubble v1 and Stubborn bubble v2
- If you enter blue portal in this case, there is no going back.

Anyways, it's a nice, clean map with avarage difficulty.

Really nice map. My only complaint is with myself and how I get slight headaches in maps like this. Really nice use of World Portals.

Also after that least test you should add a Fizzler to the end because I was able to take the laser cube to the elevator with me.

Dilbao wrote:
...But screenshots looks nothing like the map...

Actually they do they just look right side up, or upside down depending on how you look at it.

"...those who would break the rules and laws are reguarded as scum, but those who would abandon even one of their friends, are worse than scum." -Obito Uchiha
Youtube Channel My Workshop
My Maps/Projects:

[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]

nice map but I got stuck in the star elevator, I had to noclip out.
I also didn;t need all the buttons. In the room where you got the reflector cube.

Spoiler
you can place a portal under the dropper, one on the slope and launch it to the other side of the map.

If you can fix these issues it's a great map! :)
~Lp

Short map with some smooth and detailed appearances, uses worldportals to cleverly add presentation to navigation: moving from one room to the next is close to a small cutscene. Take the trick away and you are left with only a valid, average level: that's the power of deconstruction for you.

But puzzles are exceedingly elementary, to the point of naivete in the lasercube room which can be plowed through like butter (

Spoiler
spawn cube, portal under it, portal on slated panel
).

the hills are alive... with the sound of music

Thank you all for the feedback, needless to say I will be patching this to fix some issues, and maybe add a little complexity. Thanks again.

An easy map with no difficult puzzles. Changing gravity is a creative idea but I can't see it make any difference to the puzzle except adding some amusement. Also you needn't use the two buttons in the room where you can get the reflector cube since you can simply put a portal under the dropper and another one on the angled portal surface.
4/5. Keep going!

EMKTYQSJigg

My English is not the best ;)

Nice map, all been said already. Easy puzzle. Look forward to more. Thanks for mapping.

Nice map, it looks harder then it is. But i had trouble at 2 stage: first, the blue bubbles can prevent you to pass through the gate. Second, the most frastrating, if you open one of the portal under the dropper and the second to the ramp, it will fall into the acidic water and it will never be replaced with new one; because it will be still in orange colour, not enough time to create new.
Just wanted to tell these.

Best Regards, Bekir.

Page 1 of 3Next