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[SP] The Part Where Everything Goes to Hell REAL Map

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Ok, since some people didn't like the sample map I gave earlier because I edited some extra stuff out of it,(textures, rooms, etc.) I decided to stick up a different map that is not edited. That means that the observation room is added and accessible, all the textures should be align the way they should be, and an auto-save feature is included. Let me know if you have any issues with the map.

File Name: TPWEGTH Real Map.zip
File Size: 1007.31 KiB
Click here to download The Part Where Everything Goes to Hell REAL Map

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

Short, but not too bad.
Uhm, as soon as I fell into the electric water or whatever this one time, I could actually see the floor? Like, I could see everything beneath the top layer.
As far as the puzzle went, it was okay. There was only one really challenging part, getting the cube to the button was rather simple.
Not many glitches or anything. The design seemed pretty okay.

Regarding to the goo, I used clip instead of nodraw around the goo. I never liked the fact the I couldn't see the floor or wall when using nodraw so I experimented a bit with other tool textures. Did you try getting to the observation room?

Edit: Did anyone expect

Spoiler
getting tossed to another room?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

Pe16sEdWpqM
(Link: http://www.youtube.com/watch?v=Pe16sEdWpqM)

Also note the video description for more feedback and my signature for additional project information.

A message appears foreshadowing a boss battle later in my MapPack if you stand in front of the monitor in the observation room.
That was an interesting way of shooting portals on the floor in the goo room and not the walls. Kinda blocks you, but it works!
I used the Hard Light Bridge to come out of a wall, run through the portal, then shoot a portal to the other room when the Grid is disabled.
That was a pretty good video! You covered everything except the monitor message which is alright since there wasn't a boss after this chamber.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

I think the map title popping up at the beginning is a bit too much of a give-away that something unexpected is going to happen. Maybe just call it "The Faith Plate"? Or perhaps "Unfaithful"? I am just tossing out ideas now.

You've achieved the effect of a conspicuously simple puzzle which turns out to be more than it seems. You also got the timed part down to a hair - I had to retry it several times. Suggestion: Put the auto save on the platform you land on, rather than on the button in the first room. That's minor though, as it would save only a few seconds.

I like the observation room with the message on the monitor.

One small thing: The cube dropper is clipping into the wall a little bit.

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

Micromap whose banal mapping and mediocre puzzles just leave unfazed, if not for the (spoiled) twist at the beginning. It's over in 4 moves (catapult one, catapult two, bridge one, bridge two) so consider adding subquests to activate each machine. That first room could use some detail more, what with the single wall texture.

the hills are alive... with the sound of music

I have a certain way of adding textures. If there were more walls, space, etc. I would use more textures. I'll double check the cube dropper though. As for spoiling the beginning, it's part of "training" the player to be careful since this is one of the first few maps. In the MapPack, when the player reaches "The Part Where Everything Goes To Hell" entry text, there won't be anymore hints from the entry text. The only help you'll get is from Wheatley and the monitors he uses.

BTW xdiesp, I don't think you checked the observation room yet if your telling me to add sidequests.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
BTW xdiesp, I don't think you checked the observation room yet if your telling me to add sidequests.

...one line of pop-up text. Image

the hills are alive... with the sound of music

One line huh? I count three. Has anyone not seen this?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
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