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[SP] The Dark Side of Aperture

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This was actually pretty nice. Puzzles were simple, but allowed the player some exploration room. The puzzle rooms that involved the edgeless sphere kinda threw me off when the arms didn't return to their closed position when I removed the sphere from its button. Not that this is a bad thing, it just threw me off that considering that so many maps feel more difficult when things close on you. Everything was pretty closed, so I knew everything to solve the puzzle was at hand. Did feel like it was a bit too linear at times, but it doesn't hinder the experience. I definitely dug the map.

There is no good or evil in the world. Thinking makes it so.
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