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[SP] Suspension

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Version 1.2 just released.

All the known bugs and glitches were fixed.

I also beautified the transition antechamber, making it more interesting to explore.

I did not change the model for the lift because the alternative models are not as aesthetically pleasing. I also kept the existing arrival and departure elevator instances.

Spoiler
wow using turrets as cubes very clever lol

Spoiler added. Use more discretion next time, eh? -Hober

Can the forum administrator please spoiler out the above comment? Thanks.

[EDIT]: Thank you for adding the spoiler tag.

Version 1.3 released on 6/24/2011. The final puzzle is made a bit more challenging, and there are some minor cosmetic improvements.

Enjoy, and good luck.

I've gotten some feedback from ebola (the level designer who won the competition), and I just released version 1.4 of the map. The gameplay should be improved.

Hi Satchmo:

Really nice map. 2 chambers really well-built in the clean style and good puzzles. First room is easy and second one could also be as I'm not so sure of having completed this room in the intended way. Please check attached image: (sorry I don't know how to upload an image as spoiler)

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Yep, that's the intended solution.

But when I looked more closely, I see a weighted cube on the floor of the final chamber.

How is that possible without cheats? The emancipation grid in the transition chamber should have destroyed the cube if you tried to bring it from the first chamber.

Satchmo, I didn't find any emancipation grid. I just took the cube from previous chamber and had it with me just in cases. Did I maybe play to a previous release to the latest one (v1.4)? I don't really know...

BTW I NEVER CHEAT

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Sorry, I wasn't accusing you of cheating. You must have played an earlier version of the map.

Satchmo, I may be missing something, but is it correct that in the 2nd room, because I

Spoiler
have exploded all the turrets and have none now I can't get the cube?
I don't see any solution to getting through that grid....

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