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[SP] Sphere of Roundness 1.0

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At the end of Portal 2 I wished I could kill GLaDOS all over again, wake her up, and have her through me a whole new set of tests.

Wheatley wrote:
I've just gotta test, just gotta test, just gotta test...

:D

This map really got me back into testing. I felt like it just came right out of the game, at the exact difficulty level it should've been. It was challenging but kept me progressing all the same, making everything satisfying and not frustrating. (There's no satisfaction in completing a simple test)

My main issue was that I felt it need just one more chamber, since the maps ending felt abrupt like it was cut off. I'd like to see what would happen if you linked maps together! Maybe you could make a series of combined maps that would start underground and end up top, where the modern Aperture Science is.

Thanks for making this amazing map!

Great map. I love the big open layouts.

This is a fantastic map! I love how disparate mini-puzzles fit into one larger theme, not unlike the best puzzles in Portal 2. I loved "old faithful" as well! In both maps, you have found just the right balance of challenge and pacing. Have these participated in the Summer Mapping Initiative? They would have had a real shot, IMHO. You're really talented at this.

5 excellent !

One of the best early custom maps ever, a good variation of the stock "Fall" theme. Well thought and no bugs in v 2.0, I too enjoyed it a lot:

Sphere Of Roundness 2.0

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Good fun, but I was kicked back to my last save after I got on the elevator. Did
I miss something?

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My speedrun of this map. Great map!

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