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[SP] sp_tod_Sprunrun

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there were some maze maps posted on here over the years... once you add portals, and cannot see where the heck you are or which way you're going.... it can get really hairy really fast.

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The cake is a PI

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Add me on STEAM: iamafractal
I'm up for coop games & beta testing your maps...

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Hey, I made a speedrun of your Official Release version. Enjoy!

mnqouKGKRMk

good job :-)

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The cake is a PI

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Add me on STEAM: iamafractal
I'm up for coop games & beta testing your maps...

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I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

yD4rulWasS4
(Link: http://www.youtube.com/watch?v=yD4rulWasS4)

Also note the video description for more feedback and my signature for additional project information.

Is it up or down... or frontwards or sidewards... or back or forwards... *Dizzy*

Great job btw

I liked this map, even the vertical shaft. I had a great "aha!" moment when I first realized that world portals were involved. I was wondering how to get back "down" to the main room when suddenly I was already there.

One non-bug question: why did you use this world portal?

Non-portal graphical glitches

Spoiler
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Using the elevator crashed my game as well. I hope there wasn't a secret surprise or something.

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I've only made a few Portal 2 maps, but I'd appreciate a comment or a blindrun recording.

Man this is good map! Firstly, very well design, and secondly, how nice and interesting ideas! When I finished the map I was like: What the hell happened?!!!

Hey guys! Back from my break of mapping, just thought i'd update you guys with sp_Tod_Sprunrun2!
It will be a 3 part chamber, just like 1. I have part 1 and 2 pretty much complete, but am lacking ideas for a 3rd chamber. I have some ideas but none really work too well puzzle and gameplay-wise.

If anyone has an idea, please share! If I end up using it, i'll give you credit for that part of the map. Also, the more detail, the better.

Heres some pics of the new chambers

part 1
http://i.imgur.com/2RBwg.jpg
http://i.imgur.com/RkLbI.jpg // thats all the same laser!
http://i.imgur.com/XA1Xm.jpg // chamber twisting madness

part 2 (The wall textures will get MUCH better, theyre just placeholder textures atm. They will end up looking like the walls in part 1)
http://i.imgur.com/JYSLS.jpg
http://i.imgur.com/HW1WD.jpg
http://i.imgur.com/KeWrX.jpg

Enjoy the pics. Leave some comments on what you think. Also, I have a youtube account, it's http://www.youtube.com/user/TheTodarac. Also feel free to email me at @gmail.com">Faunt77@gmail.com,
or just add me on steam - Faunt77 8)

-Todarac

Best use of world portals I've seen so far. It made what was a fairly easy puzzle much more interesting to play. Maybe I'm so inobservant that I wasn't confused by some visual incongruity, but chamber 2 practically solved itself. Despite the ease of solution, this map goes on my favorites list. Also, despite the lack of extras that I usually require to give a 5, the very elegant use of world portals in this earns it anyway.

Expand for my full signature
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
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