[SP] SP Hard Light
Quote from greykarel on June 7, 2012, 10:56 amHi, Jose. I don't think this thread is the right place to discuss about placement helpers, so I sent you a PM.
Hi, Jose. I don't think this thread is the right place to discuss about placement helpers, so I sent you a PM.
Quote from quatrus on June 7, 2012, 2:37 pmAAArgh, I actually managed to solve this one - amazing. The hardest part for me was getting up under the light bridge - seemed the only way though... It is a very hard map, not sure I can say it was "fun" - lots of frustration and tries to execute tricks....Thanks for creating.
AAArgh, I actually managed to solve this one - amazing. The hardest part for me was getting up under the light bridge - seemed the only way though... It is a very hard map, not sure I can say it was "fun" - lots of frustration and tries to execute tricks....Thanks for creating.

Quote from josepezdj on June 10, 2012, 5:48 amWell, with or without placement helpers, this puzzle continues being amazing.
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As changes with version 1.1 removed part of my solution, I've recorded a new run for v1.1:
Slightly more difficult but still solvable. I hope this time all is intended Grey!
Well, with or without placement helpers, this puzzle continues being amazing.
As changes with version 1.1 removed part of my solution, I've recorded a new run for v1.1:
Slightly more difficult but still solvable. I hope this time all is intended Grey!
Quote from greykarel on June 10, 2012, 7:58 amWow, Jose it's amazing. You've even outdone me. I don't want to reveal it here so I don't tell why, may be you'll understand it yourself if you take a look at .vmf and what I tell you in the last PM about game facilities.
In the rest the way you did it is quite what I meant. Congratulationsquatrus wrote:It is a very hard map, not sure I can say it was "fun"I don't think Chell had much fun while testing for glados.
And here is how easy it could be with the first part (intended for ver. 1 and sometimes can happen in ver. 1.1)
[spoiler]IhFxaMhNaDs[/spoiler]
Wow, Jose it's amazing. You've even outdone me. I don't want to reveal it here so I don't tell why, may be you'll understand it yourself if you take a look at .vmf and what I tell you in the last PM about game facilities.
In the rest the way you did it is quite what I meant. Congratulations
I don't think Chell had much fun while testing for glados.
And here is how easy it could be with the first part (intended for ver. 1 and sometimes can happen in ver. 1.1)
Quote from co0op on June 21, 2012, 4:27 pm
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That was great! Took roughly about 2 hours and multiple quickloads within that period, but it was overall a great puzzle and highly satisfying. Together with "Devil's chamber" by Jonatan and "Chronologic" my MarKiu, this ranks within my top 3 maps!
Thank you very much for creating
That was great! Took roughly about 2 hours and multiple quickloads within that period, but it was overall a great puzzle and highly satisfying. Together with "Devil's chamber" by Jonatan and "Chronologic" my MarKiu, this ranks within my top 3 maps!
Thank you very much for creating