Please or Register to create posts and topics.

[SP] Sendificate

PreviousPage 12 of 12

What about... Reflection Gel?

Currently the Sendificator stops when it gets to a surface with Reflection Gel even though the laser reflects and keeps going. Does anyone have any ideas for detecting the reflected laser?

Unfortunately the gel detection is hard-coded into the laser entity. The only way to make it reflect from reflection gel would be to use a special dropper, then put a gel-bomb-detector with its own script on each surface the player might put the gel on.

That's how Omnicoder got the adhesion gel working, and also why he didn't use it in anything except a simple hollow rectangle.

Unless, of course, the gel were placed beforehand on special panels. Less of a gel, more of a mirror. That would be usable, at least in theory. Now I have to go test this...

Falsi sumus crusto!

Mirrors would be neat. It's one of the things I'm considering for later levels in the series.

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic

I want the sendificate series to be uploaded in this website instead of uploading to steam because I don't have steam account.

Game mapper.





[spoiler]not really[/spoiler]

If you don't have a Steam account you don't have a legal copy of Portal 2. ;)

I'm going to give you the benefit of the doubt and hope that something was just lost in translation here.

Falsi sumus crusto!

I hope this isn't an indication of piracy. Because otherwise there will have repercussions.

?????????????????????????????TWP Releases | My Workshop
PreviousPage 12 of 12