[SP] Reversal
Quote from NeoDement on June 8, 2011, 8:55 pmThank you for those very kind words
I just hope there's some more contests later on down the line, I WILL GET BETTER
Thank you for those very kind words ![]()
I just hope there's some more contests later on down the line, I WILL GET BETTER
Quote from Enigmaphase on June 9, 2011, 1:01 amLol, I was waiting for the blue goo to come back around. Apparently the conveyor belt gets cleaned as it passes around unfortunately, hehe.
Lol, I was waiting for the blue goo to come back around. Apparently the conveyor belt gets cleaned as it passes around unfortunately, hehe.
Quote from Motanum on June 9, 2011, 5:45 pmIt was good and different. But I feel you could have expanded on that and make more puzzles.
It was good and different. But I feel you could have expanded on that and make more puzzles.
Portal Maps - Motanum's Cheating Test [3 map pack and 2nd place winner]
Portal 2 Maps - Slanted Bridge | Main Four | Juggling | Wall Bridge
Aperture Tag - Collection ModDB
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Quote from quatrus on June 9, 2011, 8:38 pmExcellent new concept for Portal 2 - lots of fun and expect to see it in a more complex map soon....WEll done. Thanks for creating.
Excellent new concept for Portal 2 - lots of fun and expect to see it in a more complex map soon....WEll done. Thanks for creating.
Quote from NeoDement on June 9, 2011, 9:51 pmMotanum wrote:It was good and different. But I feel you could have expanded on that and make more puzzles.Heh, I wish. I've never detailed a map before so it took me a loooong time. This is however, part of a much larger project. Hopefully.
Heh, I wish. I've never detailed a map before so it took me a loooong time. This is however, part of a much larger project. Hopefully.
Quote from Adair on June 16, 2011, 4:01 amThis was a fun map to play. I was led to solve as intended the first time around, but I had a nagging feeling there was a shortcut so I went back and quickly found the alternate route shown in Djinndrache's video.
Your business is appreciated.
This was a fun map to play. I was led to solve as intended the first time around, but I had a nagging feeling there was a shortcut so I went back and quickly found the alternate route shown in Djinndrache's video.
Your business is appreciated.
Quote from Ratboy on June 16, 2011, 4:50 amJust played this, and like everyone has said, really love the original testing element, its kind of like a "pre-hard light technology" excursion funnel in its functionality (or at least like it was aperture's inspiration for building the excursion funnels later), although quite a bit more static. Well executed, but a bit short. I also solved it the intended way, but that is a hilarious and unfortunate shortcut in the video. It's difficult to try and think of all the ways other people will look at your puzzle. That's what testing is for though! Anyway, good job, keep it up.
Just played this, and like everyone has said, really love the original testing element, its kind of like a "pre-hard light technology" excursion funnel in its functionality (or at least like it was aperture's inspiration for building the excursion funnels later), although quite a bit more static. Well executed, but a bit short. I also solved it the intended way, but that is a hilarious and unfortunate shortcut in the video. It's difficult to try and think of all the ways other people will look at your puzzle. That's what testing is for though! Anyway, good job, keep it up.

Quote from historyboi on June 29, 2011, 3:48 amwould like to see more like this but this one was way too easy.
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beat in 2 portals on my first run[spoiler]place 1 below blue tube then place other at the portal able surface closest to the tube press button and run to the stand on button. when the repultion gell gets just past the water/clear liquid, you walk onto the conveyer and jump towards the door. thus the door opens and you beat the level in 2 portal placements.[/spoiler]
concept
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this map![]()
keep working on it though
would like to see more like this but this one was way too easy.
beat in 2 portals on my first run
concept
this map
keep working on it though
