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[SP] Old Faithful

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Crazy.Chicken wrote:
Loved both maps, very professional and will admit to preferring the Sphere of Roundness. One little thing about Old Faithful, you can get stuck in the section with the two diagonal portal slabs (those ones that you have to send the cube through after) if you just pop through to have a look around :P because they're a little too high up to jump back through...

Sphere is my favourite community map that I've played so far :-) very satisfying! And not too long. Great job :notworthy:

You're not stuck there as you can fire a portal on the wall on the left when the diagonal bits are in front of you with the force fields also in view.

Overall, I would say that this is a very easy map. I finished it in under 5 minutes, whereas your first map had me stuck for a lot longer. I really like your style though :)

Lobster wrote:
The original plan was to have the third map ready last weekend, but I have torn it apart about six times trying to get everything right, I hope to have it finished soon and will submit it into the contest

Come on back, Lobster! Like many of those who posted before, I am really looking forward to your next installment in this series, and wishing you all the best in the Summer Mapping Initiative contest!

Lobster I would just like to say thanks so much for creating these awesome maps!!!! Love playing them & looking forward to more of your creations! Hey when do you start on Portal 3????

PS The 1950s faith plates was a genius move: loved the hum of the motors

soliunasm wrote:
and here's a brand new route for Sphere Of Roundness that I figured out after watching Meerkat's .dem and finding a few tricks of my own. Hope it helps, I'd advise you try not to make the portal I shoot on the left "Stick" to the wall as that's what allows you to do it. I think.

Those are some nice tricks you added there, didn't think about those. Especially the whole excursion funnel skip at the beginning, I didn't think about that at all. Nice job.

soliunasm wrote:
One question for everyone else though, how do I get Fraps to not be so...laggy and choppy? I've got Portal 2 running in a window, although it is at 1600x1200. Should I drop the resolution and AA/AF down a bit along with the textures to make it smooth?

You shouldn't have to use fraps if you know about Source's "startmovie" and "endmovie" commands. Before anything, I would recommend binding "endmovie" to a key. After you have a demo recorded, just type "startmovie [name]", then type "playdemo [demo name]". The recording will automatically begin when the demo begins. After this, just let it run until you want the movie to stop, and then hit the key that you bound "endmovie" to. After this is all done, you should have a bunch of .tga files in "steamappscommonportal 2portal2". Download the program called VirtualDub (here), and open it. Click the first of the .tga files and shift+click the very last. Now go back up, then click and drag the first .tga into the VirtualDub window. This should put every frame of your movie into the program. Now to add audio, go click the "Audio" dropdown at the top, and then click "Audio from other file...". Now go to the same place that your .tga files are, and find the .wav file with a corresponding name. Open it, and then you should have audio to go with all of the frames. Now click the "Video" dropdown, and then click "Frame Rate...". Now click "Change so video and audio durations match". After all this is done, click "File", then "Save as AVI...". Now just sit back and wait for the video to render. Keep in mind that Youtube likes 16:9 aspect ratio videos, so when you are recording, change your resolution to one with a 16:9 aspect ratio. (i.e. 1920x1080, 1280x720) Lower resolution videos take less time to record and render, so I would suggest using 1280x720. You can also add video compression with a codec like Divx or Xvid by clicking "Video" then "Compression...". This will help keep the total memory of the video down, because .tga files are really big. I'm looking into making this work with jpeg files by adding a space and "jpg" at the end of the startmovie command ("startmovie [name] jpg"), but it doesn't record audio at the same time as it does with the default startmovie command. Oh well. Anyway, I hope this helps!

I made these two videos using this method. I used less video compression on the Sphere of Roundness video, so it looks better.

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I thought this was a cleverly designed map technically flawless. Oh and fun to play.

Very Good job. Nice puzzle, atmosphere and use of subtle clues.
Enjoyed both levels.

Wow. Id like to say well done! I didnt really like the portal 2 1950s design however your map changed my views on that and now i really like it. Keep up the good work :D

AMAZING!!!!!!

looks like what valve would have come up with. nice!!!

i've always loved the old style test chambers... this one is great. keep it up!

Love the old style maps. Well executed faith plate based map - enjoyed it...Thanks for creating.

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