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[SP] Observating

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So i have been working on some kinda horror map...

So the idea is:

You just escaped from GLaDOS and now you are walking around in the observation rooms, trying to get out. You notice that she got a new test subject. You get flashbacks from the tests the person is doing.

This is not a hard testing map. Only made for creeping you a little...
Put on your headphones or turn up you volume a little.

Go explore. Maybe you find small eastereggs...

(I haven't finished up the eastereggs yet.)

There is both a winning and a losing way...

Now go explore the back of Aperture...

Enjoy

File Name: observating.rar
File Size: 945.88 KiB
Click here to download Observating

Mostly lurking

This is the type of map I like, instead of concentrating on creating a map with just puzzles, you have gone a little bit further in creating a map with a bit of atmosphere.

Maybe next time you could create one with a bit of a mission/story to it, but over all a nice change to the standard maps we see.

nice map idea!
ran into a few issues: The first time I solved the map I missed the autosave for some reason.
Maybe add a logic_autosave that is triggered by the same trigger that triggers the teleport?

I didn't find any balls I could use in the final part.

The cake dispenser is very nice!!

My console kept spawning this though:
!! ERROR: bad input/output link:
!! logic_timer(logic_timer,RefireTime) doesn't match type from logic_timer(logic_timer)

Needs a bit more work, but it's still a great map! :)

Yea i'm not that good using logic_timer. The timer triggers a random sound, and when it does it also refires itself. I did that to make the background noises. But It just comes up with that error...

Didn't find a ball? Well I can't paint it out for you ;)

Mostly lurking

I broke your map. I had to

Spoiler
listen to glados talk about 15 times because I kept spawning in that chair room
So I gave up.

Maps(Newest to Oldest): Storming the Castle / The Amazing Race / Wreaked / Mental Breakdown / Lost In Transition / Split / Mind Lock
Mapping Since May 21, 2011

Sneaky.... Found the ball.... "I can't paint it out for you" .. didn't even understand what that meant until I found the ball..lol Nice mapping. 5/5

Szieve wrote:
Sneaky.... Found the ball.... "I can't paint it out for you" .. didn't even understand what that meant until I found the ball..lol Nice mapping. 5/5

Lol glad you understood my little riddle there ;)

baca25 wrote:
I broke your map. I had to listen to glados talk about 15 times because I kept spawning in that chair room So I gave up.

I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry

Mostly lurking

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

sHnWeB0xdbw
(Link: http://www.youtube.com/watch?v=sHnWeB0xdbw)

Also note the video description for more feedback and my signature for additional project information.

beecake wrote:
baca25 wrote:
I broke your map. I had to listen to glados talk about 15 times because I kept spawning in that chair room So I gave up.

I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry

Quicksave in Gladosroom?

Interesting map. Sort of like the Portal nightmares I have after playing one of Jonatan's maps all night.
I got stuck in the floor with the ball, I think because I had moved the chair out of reach.
There were a couple of incomprehensible deaths, perhaps as the result of some timer. I died just standing in the little hallway over the grinder. I died just standing in the room with the turrets.
And I still can't remember how I ended up in the cake dispensary the first time.
So very much like a nightmare, my progress through this map didn't make sense. So if that was what you were going for, you nailed it. I can't say I enjoyed playing this map, any more than I can say I enjoy watching horror movies. But for all the mappers that have tried to create a horror level, I think you've done the best job yet. 4/5.

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KennKong wrote:
Interesting map. Sort of like the Portal nightmares I have after playing one of Jonatan's maps all night.

I love the relation you show up here

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