[SP] Observating
Quote from beecake on December 9, 2011, 12:15 pmSo i have been working on some kinda horror map...
So the idea is:
You just escaped from GLaDOS and now you are walking around in the observation rooms, trying to get out. You notice that she got a new test subject. You get flashbacks from the tests the person is doing.
This is not a hard testing map. Only made for creeping you a little...
Put on your headphones or turn up you volume a little.Go explore. Maybe you find small eastereggs...
(I haven't finished up the eastereggs yet.)
There is both a winning and a losing way...
Now go explore the back of Aperture...
Enjoy
File Name: observating.rar
File Size: 945.88 KiB
Click here to download Observating
So i have been working on some kinda horror map...
So the idea is:
You just escaped from GLaDOS and now you are walking around in the observation rooms, trying to get out. You notice that she got a new test subject. You get flashbacks from the tests the person is doing.
This is not a hard testing map. Only made for creeping you a little...
Put on your headphones or turn up you volume a little.
Go explore. Maybe you find small eastereggs...
(I haven't finished up the eastereggs yet.)
There is both a winning and a losing way...
Now go explore the back of Aperture...
Enjoy
File Name: observating.rar
File Size: 945.88 KiB
Click here to download Observating
Quote from shammy on December 9, 2011, 6:50 pmThis is the type of map I like, instead of concentrating on creating a map with just puzzles, you have gone a little bit further in creating a map with a bit of atmosphere.
Maybe next time you could create one with a bit of a mission/story to it, but over all a nice change to the standard maps we see.
This is the type of map I like, instead of concentrating on creating a map with just puzzles, you have gone a little bit further in creating a map with a bit of atmosphere.
Maybe next time you could create one with a bit of a mission/story to it, but over all a nice change to the standard maps we see.
Quote from Lpfreaky90 on December 9, 2011, 7:31 pmnice map idea!
ran into a few issues: The first time I solved the map I missed the autosave for some reason.
Maybe add a logic_autosave that is triggered by the same trigger that triggers the teleport?I didn't find any balls I could use in the final part.
The cake dispenser is very nice!!
My console kept spawning this though:
!! ERROR: bad input/output link:
!! logic_timer(logic_timer,RefireTime) doesn't match type from logic_timer(logic_timer)Needs a bit more work, but it's still a great map!
nice map idea!
ran into a few issues: The first time I solved the map I missed the autosave for some reason.
Maybe add a logic_autosave that is triggered by the same trigger that triggers the teleport?
I didn't find any balls I could use in the final part.
The cake dispenser is very nice!!
My console kept spawning this though:
!! ERROR: bad input/output link:
!! logic_timer(logic_timer,RefireTime) doesn't match type from logic_timer(logic_timer)
Needs a bit more work, but it's still a great map!
Quote from beecake on December 10, 2011, 3:51 amYea i'm not that good using logic_timer. The timer triggers a random sound, and when it does it also refires itself. I did that to make the background noises. But It just comes up with that error...
Didn't find a ball? Well I can't paint it out for you
Yea i'm not that good using logic_timer. The timer triggers a random sound, and when it does it also refires itself. I did that to make the background noises. But It just comes up with that error...
Didn't find a ball? Well I can't paint it out for you
Quote from baca25 on December 10, 2011, 5:50 amI broke your map. I had to [spoiler]listen to glados talk about 15 times because I kept spawning in that chair room[/spoiler] So I gave up.
I broke your map. I had to
Mapping Since May 21, 2011
Quote from Szieve on December 10, 2011, 6:31 amSneaky.... Found the ball.... "I can't paint it out for you" .. didn't even understand what that meant until I found the ball..lol Nice mapping. 5/5
Sneaky.... Found the ball.... "I can't paint it out for you" .. didn't even understand what that meant until I found the ball..lol Nice mapping. 5/5
Quote from beecake on December 10, 2011, 7:11 amSzieve wrote:Sneaky.... Found the ball.... "I can't paint it out for you" .. didn't even understand what that meant until I found the ball..lol Nice mapping. 5/5Lol glad you understood my little riddle there
baca25 wrote:I broke your map. I had to listen to glados talk about 15 times because I kept spawning in that chair room So I gave up.I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry
Lol glad you understood my little riddle there
I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry
Quote from Djinndrache on December 10, 2011, 8:27 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:sHnWeB0xdbw
(Link: http://www.youtube.com/watch?v=sHnWeB0xdbw)Also note the video description for more feedback and my signature for additional project information.
beecake wrote:baca25 wrote:I broke your map. I had to listen to glados talk about 15 times because I kept spawning in that chair room So I gave up.I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry
Quicksave in Gladosroom?
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
sHnWeB0xdbw
(Link: http://www.youtube.com/watch?v=sHnWeB0xdbw)
Also note the video description for more feedback and my signature for additional project information.
I dont know how that could happen. But the map is made by a LOT of triggers, teleporters, and other stuff so yea it might break... im sorry
Quicksave in Gladosroom?
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from KennKong on December 10, 2011, 8:52 pmInteresting map. Sort of like the Portal nightmares I have after playing one of Jonatan's maps all night.
I got stuck in the floor with the ball, I think because I had moved the chair out of reach.
There were a couple of incomprehensible deaths, perhaps as the result of some timer. I died just standing in the little hallway over the grinder. I died just standing in the room with the turrets.
And I still can't remember how I ended up in the cake dispensary the first time.
So very much like a nightmare, my progress through this map didn't make sense. So if that was what you were going for, you nailed it. I can't say I enjoyed playing this map, any more than I can say I enjoy watching horror movies. But for all the mappers that have tried to create a horror level, I think you've done the best job yet. 4/5.
Interesting map. Sort of like the Portal nightmares I have after playing one of Jonatan's maps all night.
I got stuck in the floor with the ball, I think because I had moved the chair out of reach.
There were a couple of incomprehensible deaths, perhaps as the result of some timer. I died just standing in the little hallway over the grinder. I died just standing in the room with the turrets.
And I still can't remember how I ended up in the cake dispensary the first time.
So very much like a nightmare, my progress through this map didn't make sense. So if that was what you were going for, you nailed it. I can't say I enjoyed playing this map, any more than I can say I enjoy watching horror movies. But for all the mappers that have tried to create a horror level, I think you've done the best job yet. 4/5.
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Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from Djinndrache on December 10, 2011, 11:33 pmKennKong wrote:Interesting map. Sort of like the Portal nightmares I have after playing one of Jonatan's maps all night.I love the relation you show up here
I love the relation you show up here
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200