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[SP] Numbios Challenge #2

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Took another run at your map... Some issues still remain, some of the wall fizzlers don't fizzle the cubes (had to respawn a cube to get it down - or noclip); also the grid on the orange funnel allows cube to pass through. Player can get trapped against the funnel grid if dumb enough to jump down there (duh, yes I did).
Looks like an interesting puzzle, will take another shot later...

I'm back again. I don't think I even mentioned how beautiful the map looks.

Well it does look pretty damn sweet.

This time I went for the intended solution and I think I have it:

It feels pretty legit.

Also as you can see the last cube jump is still possible. You might need to make that rail little bit higher.

4:23 am. Need sleep.

That sure is a nice map you got there. It would be a shame if someone broke it.

My maps: Bits , Color Me Rainbow and Spank Me Skyward

@Shakky
You did it exacly like it was intended :)

@quatrus:

Thanks for your feedback. I fixed problem with fizzlers and cubes passing through grid. I don't know however what do you mean by trapping inside funnel - player can always get out (and yes - killing himself in the process - but it can be predicted before jumping). Did you had the softlock?

Very challenging. Took me quite a while to figure out how to get that last cube into the middle and then the over and back move to exit. Loved it !!

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