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[SP] Moon Map

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spongylover123 wrote:
GRAVITY:
Make a trigger_gravity
Set it's gravity to any number you want
Then make a logic_auto
Then set output to
OnMapSpawn - trigger_gravity - Enable

OXYGEN:
Make a logic_timer
Set enough time for player to live
Then set output to
OnTimer - !player - kill
Then make a room, then create a trigger multiple inside it.
Then set the outputs
OnTrigger - logic_timer - ResetTimer

Hope this works :thumbup:

THANKS SO MUCH! i really appreciate this. i will attempt it now, also for being a big help you can test my new map (if that's even something to covet lol) thanks so much for being a big help!

In regards to gravity, if the "default" gravity is 9.827 or something close to that, then the moon's gravity should be 1.622. Yes, I'm a nerd when it comes to gravity.

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MasterLagger wrote:
In regards to gravity, if the "default" gravity is 9.827 or something close to that, then the moon's gravity should be 1.622. Yes, I'm a nerd when it comes to gravity.

tried that, encourages glitches, but thanks anyway, i was looking for that statistic.

goblin072 wrote:
MasterLagger wrote:
In regards to gravity, if the "default" gravity is 9.827 or something close to that, then the moon's gravity should be 1.622. Yes, I'm a nerd when it comes to gravity.

tried that, encourages glitches, but thanks anyway, i was looking for that statistic.

Hmm... perhaps I'll mess with the gravity to find an appropriate gravitational force in my space station. What were the glitches?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
goblin072 wrote:
MasterLagger wrote:
In regards to gravity, if the "default" gravity is 9.827 or something close to that, then the moon's gravity should be 1.622. Yes, I'm a nerd when it comes to gravity.

tried that, encourages glitches, but thanks anyway, i was looking for that statistic.

Hmm... perhaps I'll mess with the gravity to find an appropriate gravitational force in my space station. What were the glitches?

Just set the gravity to zero

well, lets see, some of the glitches are: jumping across areas i would like the be temporarily inaccesable. also being outside of the level. and also im havin a bit of an issue with the water. where it doesnt seem to be textured at all when i put it on my displacement

Was there leaks?
And was the water a func brush?

I was going to say YASPHER, but when the moon is the setting, I guess huge and empty is to be expected. Except for the fact that the moon was very moon-y, there isn't too much else to say about this one. 2/5.

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