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[SP] ML's Combination

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This was, simply put, one of the best maps I have seen yet. Bravo.

I guess the accessible observation rooms idea will be kept on my "good ideas" list.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

This was a great map, which I enjoyed playing the different ideas involved. They were a good difficulty too. My only complaint (only minor) is that the smashed observation windows don't go with the clean theme that well in my opinion.

Keep up the good work!

I'm glad to hear your opinion. On some of my maps in development, I've been trying to make observation rooms accessible. I realize that broken glass may somewhat clash with the clean theme. But that's the price to pay in making a different kind of puzzle. I'm also glad to hear that the difficultly was fair also.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]
MasterLagger wrote:
I'm glad to hear your opinion. On some of my maps in development, I've been trying to make observation rooms accessible. I realize that broken glass may somewhat clash with the clean theme. But that's the price to pay in making a different kind of puzzle. I'm also glad to hear that the difficultly was fair also.

Have you thought about going with destroyed theme?

Yeah, I tried that out a few times and compared it to the Official maps, but I didn't get anywhere near good. I'm sticking with what I can do. I may give another crack at in in my MapPack that I'm working on.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

A fun combination of testing elements. I went ahead and gave it a 5/5.

Little Complaints

Spoiler
I had some trouble putting the laser through the box under the light bridge; the box could wobble to either side. I'm not absolutely sure this was the intended method, but using the bridge to stop the box sure looks like what you had in mind.

I did not use the light bridge with gel.

I really liked the trick at the end.

Image
I've only made a few Portal 2 maps, but I'd appreciate a comment or a blindrun recording.

Well, having the box under the bridge is one way of doing it. Depending on where you placed the Portal with the Hard Light Bridge, you could also stand on the bridge and set the Redirection Cube on the bridge and redirect the laser to the catcher.
As for the blue gel chamber, there are at least 3 ways of solving it.

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

This map makes good reuse of its elements, including the rooms themselves. I didn't need the lightbridge in the gel room, but when you allow blue gel to be funneled all over the place, there will be alternate solutions galore. I enjoyed playing it. 4/5 from me.

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[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]

just to annoy people u could add a cubebutton right in front of the elevator door... because its possible to bring the cube till the end :)

My Maps-1-2-3-4-5-

My PTI Tests-1-2-3-
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