[SP] Marlow's Undergound AFP's
Quote from Eastward on June 27, 2011, 3:34 amThis is a nice map, just wish there was tiny bit more problem solving. However, the map was fun to play. It was a nice way to end a day at work.
+
Eastward
P.S. Hope to see more maps...
This is a nice map, just wish there was tiny bit more problem solving. However, the map was fun to play. It was a nice way to end a day at work.
+
Eastward
P.S. Hope to see more maps...
Quote from Marlovious on June 27, 2011, 10:32 amEastward wrote:P.S. Hope to see more maps...Actually I have a Coop map in the same style in the works. It's about 90% done. It still needs a little polishing (lighting effects/overlays/decals/props) but the puzzles and mechanics are finished.
Keep an eye out for Marlow's COOP Undergound.
Actually I have a Coop map in the same style in the works. It's about 90% done. It still needs a little polishing (lighting effects/overlays/decals/props) but the puzzles and mechanics are finished.
Keep an eye out for Marlow's COOP Undergound.
Quote from ForbiddenDonut on July 8, 2011, 4:49 pmAn interesting map. I have to agree with xdiesp that the portal sniping in the first puzzle was "meh," but the increasing fall distance and sloped box ramp was creative. My favorite was the gel puzzle, which reminded me of a infini-fall with gel instead of momentum.
My only quip is that I didn't notice the last two portable slopes until it was too late (I was facing the exit), so I had to repeat the gel puzzle (was the only portable spot I could get back to).
Great work. Looking forward to your cooperative map.
5/5.
An interesting map. I have to agree with xdiesp that the portal sniping in the first puzzle was "meh," but the increasing fall distance and sloped box ramp was creative. My favorite was the gel puzzle, which reminded me of a infini-fall with gel instead of momentum.
My only quip is that I didn't notice the last two portable slopes until it was too late (I was facing the exit), so I had to repeat the gel puzzle (was the only portable spot I could get back to).
Great work. Looking forward to your cooperative map.
5/5.
Quote from rbtoab on July 9, 2011, 2:35 amMan this was a great map. Thoroughly enjoyed it as a late night romp thru old Aperture. Very well pieced together puzzles. Thanks for creating.
Man this was a great map. Thoroughly enjoyed it as a late night romp thru old Aperture. Very well pieced together puzzles. Thanks for creating.
Quote from Djinndrache on July 29, 2011, 4:29 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:tlPFtKnY_LM
(Link: http://www.youtube.com/watch?v=tlPFtKnY_LM)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
tlPFtKnY_LM
(Link: http://www.youtube.com/watch?v=tlPFtKnY_LM)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from KennKong on January 28, 2012, 2:43 amLet's keep it short and sweet. I loved this map! 5/5 from me, added to favorites.
Let's keep it short and sweet. I loved this map! 5/5 from me, added to favorites.
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