[SP] Marlow's Undergound AFP's
Quote from Marlovious on June 19, 2011, 1:20 amUpdated to v1.1 to fix some minor bugs.
1950's style map featuring 50's style aerial faith plates.Medium difficulty.
unzip to your portal2/portal 2/maps folder.
to play, enter console and type "map sp_marlow_underg_afp_v1"Please let me know if you find any bugs.
File Name: sp_marlow_underg_afp_v1.zip
File Size: 2.58 MiB
Click here to download Marlow's Undergound AFP's
Updated to v1.1 to fix some minor bugs.
1950's style map featuring 50's style aerial faith plates.
Medium difficulty.
unzip to your portal2/portal 2/maps folder.
to play, enter console and type "map sp_marlow_underg_afp_v1"
Please let me know if you find any bugs.
File Name: sp_marlow_underg_afp_v1.zip
File Size: 2.58 MiB
Click here to download Marlow's Undergound AFP's
Quote from jimmyb on June 19, 2011, 2:08 amNicely constructed, but I felt lost some of the time. I think I made it through by sheer luck.
[spoiler]I was searching around for some way to get the cube over, then realized I didn't even need it as I completed the map with it left behind. Didn't activate that switch with it.[/spoiler]
One really annoying thing:
[spoiler]
Perhaps I was doing something wrong, but this just seemed like luck when I could make the jump to reach the painted blue walls and bounce up. By then, the timer had run out and I had to start all over. Finally just noclipped to the next step.[/spoiler][spoiler]That's a LOT of faith plates in the exit sequence. I recall someone mentioning on another map that the 5 they had seemed like too many. You seem to have more than that.[/spoiler]
Nicely constructed, but I felt lost some of the time. I think I made it through by sheer luck.
One really annoying thing:

Perhaps I was doing something wrong, but this just seemed like luck when I could make the jump to reach the painted blue walls and bounce up. By then, the timer had run out and I had to start all over. Finally just noclipped to the next step.
Quote from Marlovious on June 19, 2011, 2:17 amjimmyb wrote:Nicely constructed, but I felt lost some of the time. I think I made it through by sheer luck.[spoiler]I was searching around for some way to get the cube over, then realized I didn't even need it as I completed the map with it left behind. Didn't activate that switch with it.[/spoiler]
One really annoying thing:
[spoiler]
Perhaps I was doing something wrong, but this just seemed like luck when I could make the jump to reach the painted blue walls and bounce up. By then, the timer had run out and I had to start all over. Finally just noclipped to the next step.[/spoiler]I don't think you did the gel chamber as intended if you ran out of time.[spoiler]There are 4 places to put blue gel. Think with portals.[/spoiler] I'm not sure [spoiler]which switch you didn't activate?[/spoiler] Please elaborate.
One really annoying thing:

Perhaps I was doing something wrong, but this just seemed like luck when I could make the jump to reach the painted blue walls and bounce up. By then, the timer had run out and I had to start all over. Finally just noclipped to the next step.
I don't think you did the gel chamber as intended if you ran out of time.
Quote from jimmyb on June 19, 2011, 2:25 amOn thinking it through, you're correct. I probably should have: [spoiler]placed the 2nd portal only after bouncing up speed between the 2 surfaces. I tried everything but... my fault.[/spoiler]
[spoiler]Meant to say button, not switch. I was looking for a way to get the cube to the "chute", but couldn't see any. Instead, I found an outside portable surface and the next thing I knew I was landing on a metal walkway. Like I said, I think I made it through with a bit of luck.[/spoiler]
On thinking it through, you're correct. I probably should have:
Quote from Marlovious on June 19, 2011, 2:42 amI would like details on how you got around the first chamber.
edit- Nevermind I know how you did it. I'll fix the texture and update tomorrow.
I would like details on how you got around the first chamber.
edit- Nevermind I know how you did it. I'll fix the texture and update tomorrow.
Quote from Cache on June 19, 2011, 4:03 amGreat map!
And those who say they can not, they just have not found a solution. The only drawback - it's a long name.Thank you! Played with pleasure!
For those who can not find the solution:
http://www.youtube.com/watch?v=fHuoDz4qUvc
Great map!
And those who say they can not, they just have not found a solution. The only drawback - it's a long name.
Thank you! Played with pleasure!
For those who can not find the solution:
http://www.youtube.com/watch?v=fHuoDz4qUvc
Quote from Marlovious on June 19, 2011, 9:52 amCache wrote:Great map!
And those who say they can not, they just have not found a solution. The only drawback - it's a long name.Thank you! Played with pleasure!
For those who can not find the solution:
http://www.youtube.com/watch?v=fHuoDz4qUvcThanks for the kind words.
And those who say they can not, they just have not found a solution. The only drawback - it's a long name.
Thank you! Played with pleasure!
For those who can not find the solution:
http://www.youtube.com/watch?v=fHuoDz4qUvc
Thanks for the kind words.
Quote from Lpfreaky90 on June 19, 2011, 7:56 pmnice map... I searched for like half an hour how to get the cube to the other side, that's a big thumbs up!
I liked the style of the map, really felt like an official portal 2 map. The 1950's faithplates are nicely done as well, however I found a few errors:Once my cube got stuck in the cube dropping-column:
if you want to see a screenshot: http://cloud.steampowered.com/ugc/57780 ... DAC53F05E/ (sorry, image is too big to upload) (1366x768)[spoiler]The faithplate where you are catapulted on has a very small no-air-control time, I managed to escape and land on the roof, gently walked to the place where I had to go and placed a portal, walked back and got myself launched in the other portal so I could continue.[/spoiler] not sure if this was intended.
Lastly I think the timing for the last two portals is a bit too tight =/ I crashed myself 5 times to death and then I felt like whatever, I finished the map, let's noclip to the end.
Besides those points; great map!
nice map... I searched for like half an hour how to get the cube to the other side, that's a big thumbs up!
I liked the style of the map, really felt like an official portal 2 map. The 1950's faithplates are nicely done as well, however I found a few errors:
Once my cube got stuck in the cube dropping-column:
if you want to see a screenshot: http://cloud.steampowered.com/ugc/57780 ... DAC53F05E/ (sorry, image is too big to upload) (1366x768)
Lastly I think the timing for the last two portals is a bit too tight =/ I crashed myself 5 times to death and then I felt like whatever, I finished the map, let's noclip to the end.
Besides those points; great map!
Quote from Cheeseofdoom on June 19, 2011, 11:05 pmThis map is beautiful. The aesthetics are great, the puzzles are unique, and it's rather fun.
I didn't have much trouble figuring things out, the first puzzle was a bit troublesome, butin a good way (it made me think.)
I couple of things I noticed however:
This probably shouldn't be a portal-able surface - http://imgur.com/y3DuQ
Also, I found a 'cheater's solution' of sorts in the gel room, here's the demo file:
http://www.mediafire.com/?an0sfmrigor6wfkGood work, great concept, wonderful map.
This map is beautiful. The aesthetics are great, the puzzles are unique, and it's rather fun.
I didn't have much trouble figuring things out, the first puzzle was a bit troublesome, butin a good way (it made me think.)
I couple of things I noticed however:
This probably shouldn't be a portal-able surface - http://imgur.com/y3DuQ
Also, I found a 'cheater's solution' of sorts in the gel room, here's the demo file:
http://www.mediafire.com/?an0sfmrigor6wfk
Good work, great concept, wonderful map.

