[SP] Leaps of faith v1 by pjuvigny
Quote from Pjuvigny on May 11, 2011, 3:44 amI got familiar with hammer with this first map. Hope you'll enjoy!
Textures are not enough polished, by the way I'm open to any tip to improve it.EDIT : updated with checkpoints.
EDIT : modified to prevent PortalCombat's shortcut.
EDIT : deleted the useless additional cube ... (a little bit more difficult). PortalCombat you'll have to update the video
EDIT : Walkthrough of 1.1 by PortalCombat
video of complete map solving - map v1.1 (updated)
[spoiler]Wapnbh_Rmzw[/spoiler]EDIT : minor changes.
File Name: sp_pju_leaps_of_faith_1.zip
File Size: 1.15 MiB
Click here to download Leaps of faith
I got familiar with hammer with this first map. Hope you'll enjoy!
Textures are not enough polished, by the way I'm open to any tip to improve it.
EDIT : updated with checkpoints.
EDIT : modified to prevent PortalCombat's shortcut.
EDIT : deleted the useless additional cube ... (a little bit more difficult). PortalCombat you'll have to update the video ![]()
EDIT : Walkthrough of 1.1 by PortalCombat
video of complete map solving - map v1.1 (updated)
EDIT : minor changes.
File Name: sp_pju_leaps_of_faith_1.zip
File Size: 1.15 MiB
Click here to download Leaps of faith
Quote from Pjuvigny on May 11, 2011, 3:54 amI'll add teleports when falling in the water to avoid restarting the whole map again if you find it too difficult ...
I'll add teleports when falling in the water to avoid restarting the whole map again if you find it too difficult ...
Quote from lillegum on May 11, 2011, 4:34 amI haven't been able to figure out what to do, once you're past the first "checkpoint". Looks very promising, though!
I haven't been able to figure out what to do, once you're past the first "checkpoint". Looks very promising, though!
Quote from Pjuvigny on May 11, 2011, 5:00 amHmm i won't spoil it all, but here's a little hint :
[spoiler]Blue paint can be used on wall : just stick to the wall and press jump, you'll jump with a nice angle.[/spoiler]
Hmm i won't spoil it all, but here's a little hint :
Quote from PortalCombat on May 11, 2011, 5:39 amHey there.
Nice map. Good puzzles so far, but Iam stuck now.
First map where I cant finish... now I just want to know what's the prob here:- the jumping-gel is on the wall (right side)
- and I think I have to jump over there (into the orange portal)
- then I would use the hard-light bridge and get to the other side
=> but i cant jump over there... I just die all the time -.-or am I totally wrong?[/spoiler]
bugs
[spoiler]- i tried to use the hard-light bridge at the orange portal (see screenshot above)
- then I tried to use one of the cubes as a stair, but the cube has fallen down into the acid
=> cubes cant stay on the platforms -.-[/spoiler]Edit:
I have read your spoiler above, and now I believe it is the right way.
But it does not work. o.ORegards
PortalCombat
Hey there.
Nice map. Good puzzles so far, but Iam stuck now.
First map where I cant finish... now I just want to know what's the prob here:
How to get there?
bugs
- then I tried to use one of the cubes as a stair, but the cube has fallen down into the acid
=> cubes cant stay on the platforms -.-
Edit:
I have read your spoiler above, and now I believe it is the right way.
But it does not work. o.O
Regards
PortalCombat
Quote from Pjuvigny on May 11, 2011, 6:01 amYou're quite there
Hint :
[spoiler]It's not the hard-light that you've gotta use ...[/spoiler]
Updated a new version with the checkpoints ... less frustrating i think.
You're quite there ![]()
Hint :
Updated a new version with the checkpoints ... less frustrating i think.
Quote from PortalCombat on May 11, 2011, 6:34 amahhhh
![]()
Got it now. Thanks for the hint.
I was not thinking about using it this way.I have finished your map now.
Really nice map and good puzzles. Was fun to play it.![]()
Regards
PortalCombatp.s.: Should I make a video how I solve it?
Edit: I think I found a alternative solving for last room.
=> I have recorded a video and will cut, render and upload it, so you can see.Edit 2:
Video of complete map solving - map v1.0 (old version)
[spoiler]46FJMWZVQ2M[/spoiler]video of complete map solving - map v1.1 (updated)
[spoiler]Wapnbh_Rmzw[/spoiler]
ahhhh
Got it now. Thanks for the hint.
I was not thinking about using it this way.
I have finished your map now.
Really nice map and good puzzles. Was fun to play it.
Regards
PortalCombat
p.s.: Should I make a video how I solve it?
Edit: I think I found a alternative solving for last room.
=> I have recorded a video and will cut, render and upload it, so you can see.
Edit 2:
Video of complete map solving - map v1.0 (old version)
video of complete map solving - map v1.1 (updated)
Quote from Pjuvigny on May 11, 2011, 10:27 amPortalCombat wrote:Edit: I think I found a alternative solving for last room.
=> I have recorded a video and will cut, render and upload it, so you can see.Edit 2:
Video of complete map solving
[spoiler]46FJMWZVQ2M[/spoiler]Hehe good job : for the paint jump : you could simply jump and create the funnel on your left directly
I noted the shortcut at the end (good job spotting it), modified the map to force the player to solve it the way i intended.
Thanks for the feedback!By the way : what's the problem with the catapults in your vid ? i don't have the glitches at home ... do you have them on all the maps ?
=> I have recorded a video and will cut, render and upload it, so you can see.
Edit 2:
Video of complete map solving
Hehe good job : for the paint jump : you could simply jump and create the funnel on your left directly ![]()
I noted the shortcut at the end (good job spotting it), modified the map to force the player to solve it the way i intended.
Thanks for the feedback!
By the way : what's the problem with the catapults in your vid ? i don't have the glitches at home ... do you have them on all the maps ?
Quote from rollao on May 11, 2011, 10:46 amVery good map! What are the cube in the "basement" used for? the one trapped in a cage. I found no use for that one.
Very good map! What are the cube in the "basement" used for? the one trapped in a cage. I found no use for that one.
