[SP] Islands
Quote from TheVisibleHand on March 4, 2012, 5:49 pmA short, open map with hard light and turrets. Current version: 3 (smaller size, adjusted puzzle)
File Name: SP_tvh_Islands_v3.zip
File Size: 2.24 MiB
Click here to download Islands
A short, open map with hard light and turrets. Current version: 3 (smaller size, adjusted puzzle)
File Name: SP_tvh_Islands_v3.zip
File Size: 2.24 MiB
Click here to download Islands
Quote from benvent on March 4, 2012, 6:31 pmPretty simple. Just get the cube and put in in the holder. But I liked it. I enjoy picking off turrets.
Pretty simple. Just get the cube and put in in the holder. But I liked it. I enjoy picking off turrets.
Quote from lifeson99 on March 4, 2012, 7:10 pmInteresting map.
I hate turrets but for some reason had fun polishing the bastards off this time.Thanks a lot for posting this up, it was fun.
Interesting map.
I hate turrets but for some reason had fun polishing the bastards off this time.
Thanks a lot for posting this up, it was fun.
Quote from Lpfreaky90 on March 4, 2012, 8:56 pmIt's good to see a map with something new! The islands and the whay the hardlight bridges had to be deactivated was very nice.
There was however a lack of detail and tiny things like the signage for the exit the wrong way around.
The number of hard light bridges also made it harder for me to see where I was, where I had been and where I had to go.It's a very good map, but it needs a bit more work. I'll be nice and I'll go for a 4/5 great! With attention to detail this could become a 5/5!
It's good to see a map with something new! The islands and the whay the hardlight bridges had to be deactivated was very nice.
There was however a lack of detail and tiny things like the signage for the exit the wrong way around.
The number of hard light bridges also made it harder for me to see where I was, where I had been and where I had to go.
It's a very good map, but it needs a bit more work. I'll be nice and I'll go for a 4/5 great! With attention to detail this could become a 5/5!
Quote from DirkManlee on March 5, 2012, 1:17 amhhhm it seemed pretty messy and hard to navigate.
hhhm it seemed pretty messy and hard to navigate.
Quote from quatrus on March 5, 2012, 11:59 amNice use of light bridges, found it only a little difficult to navigate. Still very creative.
thanks for mapping.
Nice use of light bridges, found it only a little difficult to navigate. Still very creative.
thanks for mapping.
Quote from BlooMeth on March 5, 2012, 6:29 pmInteresting concept, but having to jump up to shoot portals over the light bridges seemed sort of inelegant. That's a small gripe on an over all enjoyable map.
Interesting concept, but having to jump up to shoot portals over the light bridges seemed sort of inelegant. That's a small gripe on an over all enjoyable map.
Quote from Turrets Yay! on March 5, 2012, 8:37 pmI just registered specifically, because I wanted to tell you how much I loved your map.
I love turrets (in case you can't tell) and your map has been a joy to play.
I loved it. Thank you!
I just registered specifically, because I wanted to tell you how much I loved your map.
I love turrets (in case you can't tell
) and your map has been a joy to play.
I loved it. Thank you!
Quote from TheVisibleHand on March 5, 2012, 8:45 pmBlooMeth wrote:Interesting concept, but having to jump up to shoot portals over the light bridges seemed sort of inelegant. That's a small gripe on an over all enjoyable map.Was shooting them through the hard light not working for you?
Was shooting them through the hard light not working for you?
Quote from OnePortalizedGal on March 5, 2012, 9:27 pmI enjoyed the map - at first I thought I wouldn't, but as I progressed it was fun out maneuvering the little buggers. Yes we sometimes forget we can shoot thru hard light bridges - like to see this type of puzzle expanded upon. Thanks for making!
I enjoyed the map - at first I thought I wouldn't, but as I progressed it was fun out maneuvering the little buggers. Yes we sometimes forget we can shoot thru hard light bridges - like to see this type of puzzle expanded upon. Thanks for making!

