Please or Register to create posts and topics.

[SP] Interlink

PreviousPage 2 of 2

Ah, that makes sense!

Spoiler
If it were a func_door_rotating it would indeed just get stuck, but because it's an animation it has to keep moving.

Sendificate series: Sendificate | A Beam Too Far | Airtime | 302
Other Portal 2 maps: Medusa Glare
Portal 1 maps: Try Anything Twice | Manic Mechanic
PreviousPage 2 of 2