[SP] Gather
Quote from marKiu on May 18, 2012, 7:41 amThis is my fourth map and quite a challenging one!
Your task: Gather all three cubes to open the exit door. Not enough? Then press the button infront of the exit and try the more challenging solution.
Easter Egg included! Good luckv1.1 fixed unintended solution for the Easter Egg
Many thanks to my awesome betatesters : Josepezdj, grayarea and Xtreger! <3
[img]http://desmond.imageshack.us/Himg809/scaled.php?server=809&filename=gather0005.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg864/scaled.php?server=864&filename=gather0004.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg820/scaled.php?server=820&filename=gather0003.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg848/scaled.php?server=848&filename=gather0002.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg708/scaled.php?server=708&filename=gather0001.jpg&res=landing[/img]File Name: Gatherv1.1.rar
File Size: 10.55 MiB
Click here to download Gather
This is my fourth map and quite a challenging one!
Your task: Gather all three cubes to open the exit door. Not enough? Then press the button infront of the exit and try the more challenging solution.
Easter Egg included! Good luck
v1.1 fixed unintended solution for the Easter Egg
Many thanks to my awesome betatesters : Josepezdj, grayarea and Xtreger! <3
[img]http://desmond.imageshack.us/Himg809/scaled.php?server=809&filename=gather0005.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg864/scaled.php?server=864&filename=gather0004.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg820/scaled.php?server=820&filename=gather0003.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg848/scaled.php?server=848&filename=gather0002.jpg&res=landing[/img]
[img]http://desmond.imageshack.us/Himg708/scaled.php?server=708&filename=gather0001.jpg&res=landing[/img]
File Name: Gatherv1.1.rar
File Size: 10.55 MiB
Click here to download Gather
Quote from Xtreger on May 18, 2012, 9:09 amI had the opportunity of playtesting this map for some time, and in my opinion this is markiu's best and toughest map. Really enjoyed playing it...
Recommended for those who like very hard puzzles
I had the opportunity of playtesting this map for some time, and in my opinion this is markiu's best and toughest map. Really enjoyed playing it...
Recommended for those who like very hard puzzles
Quote from grayarea on May 18, 2012, 10:11 amAgree 100%. Pre-testing this was the biggest challenge I've had in Portal for a long time. Stunning visuals combined with a puzzle that steadily increases in evilness. 5/5 from me.
Agree 100%. Pre-testing this was the biggest challenge I've had in Portal for a long time. Stunning visuals combined with a puzzle that steadily increases in evilness. 5/5 from me.
Quote from Lpfreaky90 on May 18, 2012, 10:13 amthis is going to hurt... wish me luck.
If you haven't heard from me in two days my brains are most likely fried
this is going to hurt... wish me luck.
If you haven't heard from me in two days my brains are most likely fried
Quote from Shakky on May 18, 2012, 12:42 pmLooks great and seems to be a great challenge. I still haven't solved it though but I thought I would give you some feedback. I noticed that you can swim under the 2 platforms in goo and there is a safe area down there.
Also is it intended to: [spoiler]In the moon room, I just press the button twice and use the after button delay to run and grap the cube from flight.[/spoiler]
I won't be finishing this now but I will take another look tomorrow.
Great work again marKiu!
Looks great and seems to be a great challenge. I still haven't solved it though but I thought I would give you some feedback. I noticed that you can swim under the 2 platforms in goo and there is a safe area down there.
Also is it intended to:
I won't be finishing this now but I will take another look tomorrow.
Great work again marKiu!
My maps: Bits , Color Me Rainbow and Spank Me Skyward
Quote from marKiu on May 18, 2012, 1:56 pmThanks guys! I put a lot of work in this one and I'm happy about your positiv feedback.
@lpfreaky
please let me know then if you make progress.
@shakky Thanks for dying and noticing that... I'll fix it in the next update. And Yes, your solution of getting the cube in the moon room is intended.
@Logic Haha ;D I know that feeling. Do not look directly at the operational end of the device!
Thanks guys! I put a lot of work in this one and I'm happy about your positiv feedback.
@lpfreaky please let me know then if you make progress.
@shakky Thanks for dying and noticing that... I'll fix it in the next update. And Yes, your solution of getting the cube in the moon room is intended.
@Logic Haha ;D I know that feeling. Do not look directly at the operational end of the device!

Quote from msleeper on May 18, 2012, 5:14 pmScreens look good. I might have to play this on--
Oh. That's a companion cube.
Screens look good. I might have to play this on--
Oh. That's a companion cube.
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Quote from HeadShot on May 18, 2012, 6:13 pmWellllllll I'll give it a shot. To be honest I haven't played your stuff since your first map made you do that damn air strafe (is there anything like that in this one?). When I found out that was intended I wept and drank heavily
. I know you're one of the few who solve the tough maps though, so I'll burn a few brain cells on this map! Hope I can make it through!
Wellllllll I'll give it a shot. To be honest I haven't played your stuff since your first map made you do that damn air strafe (is there anything like that in this one?). When I found out that was intended I wept and drank heavily . I know you're one of the few who solve the tough maps though, so I'll burn a few brain cells on this map! Hope I can make it through!
Quote from Stakhanov on May 18, 2012, 6:39 pmThis map is driving me crazy from the start. The thought of Portal Prelude tricks being grafted onto your typical designs scares me.
My sloppy first moves managed to uncover an issue with the water platforms , though :
You can swim below them , and will stop taking damage. They probably need to be extended to the bottom of the pool.
This map is driving me crazy from the start. The thought of Portal Prelude tricks being grafted onto your typical designs scares me.
My sloppy first moves managed to uncover an issue with the water platforms , though :
You can swim below them , and will stop taking damage. They probably need to be extended to the bottom of the pool.