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[SP] Faith

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My first Portal map! It's a single player map consisting of 4 quite easy, short chambers which should take about 15 minutes to complete.

As .vpks are currently not working due to DLC pack, please extract all files to:
C:Program Files (x86)Steamsteamappscommonportal 2

In game press ` (to the left of 1) to open the console and type "map faith" to play the level.

Once .vpks are working again I will release an update.

Hope you enjoy, and any comments/feedback/recommendations please let me know in the topic link below.

If you should happen to get stuck I have posted a video walk through here:
http://www.youtube.com/watch?v=aZSODxmIBDU

Release updates:
v1.0 - Inital release
v1.1 - Fix bug in chamber 4: you can get stuck if you don't keep a cube with you.
v1.2 - Fix bug in chamber 4: there are too many cubes so you can get through the chamber by cheating.
v1.3 - Bridge leading to Chamber 2: You can no longer run along the top while it is down.
Chamber 2: The main puzzle has new geometry, so that cubes cannot fall between the gaps of the arms.
v1.4: Chamber 1 and 2: Droppers fixed so that buttons only reset once the dropper is closed.

File Name: faith_v1_4.zip
File Size: 3.71 MiB
Click here to download Faith

Nice job. Didn't run into any problems. I liked the plinko board. At least i think thats what it is called. :lol:

"I am not a Marshmallow"

All that was missing from the first chamber was a Bob Barker personality sphere to cheer me on! :lol:

Not sure why the last chamber had so many cubes, enough to

Spoiler
build yourself a staircase over the wall
. It seems like the intended solution would only need a couple, and it's possible to do with just one.

the "pachinko" board was a nice new creation. overall the puzzles were relatively easy, cube flinging and manipulation. Nice concept and well executed. Thanks for creating.

Nice puzzle idea. The conundrum of randomness is well chosen and because it's only one thing it wokrs well for that puzzle.

Nice map, the end was easy though, too many cubes!!

Very clever idea. No glitches etc, you desrive a :cake:

One thing to point out, it was hard for me to

Spoiler
throw the cube from the catwalk to the button in the first room. It was too luckbased.

Image
More information Here

"Pretty is better than ugly, but if it doesn't work, ugly is better than pretty"
-Phyton

Spoiler
It is possible to get stuck in the last room with all the cubes. I jumped over the wall without one and had no means to get back.. That I found :P

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

8jL2v7eDNCA
(Link: http://www.youtube.com/watch?v=8jL2v7eDNCA)

Also note the video description for more feedback and my signature for additional project information.

awesome map. I've only played a handful or use maps and yours is as good as any in the actual game. a few maps I've tried are pretty crap (but certainly better than I can do).

What is the intended method to solve the final room ?

What i did was

Spoiler
build up a stack of cubes by the entry to the exit door room. portal roof and floor of entry gateway, setup cube high speed falling between the two, go up the stairs, shoot the roof of the entry gateway so it hits the roof switch, panel tilts, portal and jump through to exit door room using tilted panel, go get a box from the previously setup stack, exit. is this what was intended ?

thanks again, cool map.

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