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[SP] Dilapidation: Part 2

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LoneWolf2056 wrote:
So out of interest has anyone found the turret room?

Yes, but I have not yet found a way to get either companion cube. BTW, you fixed the final expoit by using a texture that doesn't really belong in the detroyed theme.

@LoneWolf2056: Man, I've replayed the map to search for the turrets room (which I've found) but there's a bad setting you might have missed maybe due to the changes: when the player sets everything in order to deactivate the fizzler in dot 3, the last room fizzler gets deactivated! and even the exit room opens. Go check it! :-?

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Thanks fixed it, massive fail on my part >_<

I'm normally not such a fan of lasery maps, but I really enjoyed this, cheers :)
Looks good, plays well, not too hard...something fun for your lunch hour!

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