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[SP] Compromise

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Woah! Sickle, I just can't stop watching you using the cubes in midair to double-jump on them to reach ledges! :lol: But with the painted frankenturret it's been amazing! :notworthy:

Lol, and that ride beyond the limits in map 5 has been awesome :thumbup:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
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@Sicklebrick: Which Music is it in your video? ^^

TheTobbell wrote:
@Sicklebrick: Which Music is it in your video? ^^

Avenged Sevenfold - Beast and the Harlot

on topic: lookin' good; i'm going to break my brains sometime this weekend :D

Fantastic, good looking and fun to solve Map-Pack. Awesome!
It was really nice to solve these maps and puzzles had a good level of difficulty.

@sickle: nice ninja solutions. :lol:

[back on TWP since 08. July 2017]
Steam: DrFauli

:notworthy: :notworthy: :notworthy:
ouch! My brain hurts!

Fiddlesticses and I had a great time!
http://www.youtube.com/watch?v=nsfqXY14LT0&feature=youtu.be

Josepez recommended these maps to me this week, and after playing them I have to agree that they are really fantastic puzzles. Definitely spotlight worthy. Here's my playthrough.
playthrough


I'm not totally sure if I did part 2 correctly. One complaint is that the paint in part 4 doesn't splat when it gets sucked into the orangle funnel source. As a result I had to redo the level to get the proper amount of blue paint.

Thanks guys glad you enjoyed it.

Anyone wanting to know all the intended methods go watch Mevious's playthrough.

Really great series, I had the same problem as Mevious though with the paint in part 4.
I kept getting the "oh fiddlesticks" missing sound error every time I used one of your cube droppers. Also in part 1 if you just press the cube to to the end button it plays the end dialougue.

Overall great puzzles with a nice aesthetic and only a few REALLY minor visual discrepancies, some indicator lights are the wrong colour and going across the middle of tiles and stuff but really like it :thumbup: The bts vistas were awesome

I think Part 2 and 3 were probably my favourite of the lot xD I like laser redirections that are all about thought and less about accuracy :lol:

Wow.
These puzzles where the best I've played in a very long time, solutions mostly rock solid, with a nice flow and really fun to solve. Perfect wheatley theme, awesome work!!

I would've liked to do a video to show you some stuff but I'm on my lame computer so I'll just write it down instead. :)

It took me a bit less than half an hour to figure it all out and part 3 went the fastest. I used the ledge up where the laser emitter is but not the opposite one nor the panel by it. Solution is pretty much same I just needed to fizzle the cube twice.

In part 4 I ended up not ever turning of the fizzler and not using the angled panels behind the fizzler. You can get to the cube by jumping off the lightbridge, through the fizzler, and bouncing on bluegel while steering to the right.

Solved part 1, 2, 5 as sicklebrick did, part 2 and 5 was perticularily fun to solve, loved it! These maps are a great opportunity to be creative while solving and it felt really awesomely great to manage!

Thanks for mapping! :thumbup:

Moved to community spotlight for being awesome! :thumbup:

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