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[SP] Cleanup!

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FelixGriffin:

Thanks for the help, but how do I validate my game files?

Open Steam, right-click Portal 2, and choose Properties. Under Local Files choose Validate Integrity of Game Cache. Then wait.

Falsi sumus crusto!

Ummm...I've never used Steam, but I went ahead and downloaded it to my computer, created an account and then tried to find what you said I should do. No luck.
Sorry...guess I'm going to need more hand holding for this...if you have the patients.

bmail wrote:
Ummm...I've never used Steam, but I went ahead and downloaded it to my computer, created an account and then tried to find what you said I should do. No luck.
Sorry...guess I'm going to need more hand holding for this...if you have the patients.

The problem is the pirate copy you're using. You'll need to actually buy the game (which requires a Steam account in order to run.)

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My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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My copy of Portal 2 is not pirated. Besides, I downloaded Cleanup from Thinking with Portals.

Then how do you have Portal 2 without Steam? :P

Falsi sumus crusto!

Sadly - although I raved about how awesome the attention to detail and the new mechanics are in this map - the bugs in level 3 are making this an unpleasant experience.
I never could get the cube to reflect properly and with chamber 3 - even after restarting the Level several times . . the cube would reflect for a little while, then stop.
In addition, I was able to hit the laser sensor at the upper left of the exit door without the cube - and I had the laser right ON IT but it would not activate !

One smaller issue - the "squeak-squeak" sound, apparently as a replacement for the walking steps. But it is extremely annoying over time. But that is minor.

I did finally skip to Level 4 and after a few hours have given up. The cube would not stay centered on the suction plate - I set it in the center . . walked over to the the button and looked back. But the cube had moved away from the center of the metal suction grate. I saw no way to get the cube or myself to the button on the right which is needed to allow access to the reflector cube. I need a video for Level 4.

I didnt upload part 3-5 yet because I'm very busy with other things right now and uploading the previous videos to youtube took about 2 hours each ;)

Even though the cube is a bit buggy, I can't believe that it won't work after a reload. Did you try every side of the cube? 90% of the time it works.

Spoiler
There is only one spot where the cube has to reflect a laser in chamber 3: when you put it on the grate above the laser to hit the first catcher. After that there is a second spot to reflect the laser to open the door, but I use a workaround there that doesn't require the laser to reflect at all.

I also don't see a problem with the panels in room #4. Yes, the cube moves a bit but that shouldn't matter. It always hits the center of the portal for me and because a use a trigger_catapult to do that it should also work for you. If it doesn't I have no idea why. My testers didn't had a problem with that either.

Because everything worked for me and my testers I thought everything would be allright and that's why the mappack is not in the WIP section. Now it's time for some finetuning but that there would be problems that would cause heavy problems surprises me as well.

Oh OK - thanks.
I edited my previous message slightly.
I think the main thing for me personally is that it would be great to have a video of the rest of the sections. Sounds like LP is maxed out currently.
I hate to refer to videos but when I really get stuck as I am in #3 and #4 right now . . . I will watch them just up to the point where I see something I missed, and then continue on.
I really do want to get through this - and it is the most challenging new map right now that I see on the board.

I guess you are right about WIP - if you do that it can end up there for months.
This way you get it posted - more people will play it - and you get more feedback.

I just found that in #4 you can get the cube to slide around more slowly if you place it exactly in the center.

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