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[SP] Cattle_Tuberculosis

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Ambivalent. On one side, it's 3 huge interconnected chambers (+1 story finale!) in high detail; on the other, I'm not completely sold on the delivery.

It's decay style with parts of clean & old aperture, plus wheatley's outer space: kind of clashing imo. Puzzles too have the boon of backtracking with old items, but there's nothing which requires much thinking: the main puzzle is turret killing. Possibly, it doesn't meet its full potential.

the hills are alive... with the sound of music

I must say I enjoyed the visual style, with the wide, open chambers and the checkered black & white walls in some parts, with the main focus on orange and brown hues. It was a very unique and distinctive look, which a lot of custom chambers are lacking.

As for the puzzle side of things, I did feel it was a bit too focused on dispatching turrets, without much creative use of portals. The gel part was fun, though it had me stuck for a bit on

Spoiler
how to get the gel onto the targets after I had already moved them into position.
The dialogue was fresh and interesting, if only because nobody has yet used those clips in their maps. =/

So yah, pretty good, especially the way the chambers linked together, but it needs more portal.

excellent map, the vmf was in my download so it got fixed sometime an you in the contest folder... Thanks for creating.

Sorry couldn't play...framerate or something problem very jumpy

I'm really enjoyed with that.
You give some freedom to the player, so i had fun finding a fast route through the map!
http://www.youtube.com/watch?v=B5UdbxlmJqw

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

6V0Zk5INNQI
(Link: http://www.youtube.com/watch?v=6V0Zk5INNQI)

Also note the video description for more feedback and my signature for additional project information.

I love this one. Nice big and complex chamber.

The title sounds like the map looks: unpleasant. This Chinese menu of textures and styles was an eyesore. It starts with a small puzzle in a huge room, followed by a small puzzle in small rooms (with jumping through portals with lasers, yuck), followed by the same small puzzle in the huge room. The finale is a surprise which I completely missed because I was out the exit before I knew they were throwing a party.
This map manages to be both too much and not nearly enough at the same time. 3/5 from me.

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