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[SP] Caterpuddle

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A quick, medium-difficulty map.
Updated V7 (12/12/12)

Click here to download Caterpuddle

Nice clean map that required a little thinking and cube moving. Thanks for creating.

Spoiler
Different ending from Mevious - just jumped off the bridge through the fizzler wall and portaled the far room wall, portal on the floor - cube and exit

That was an excellent map. Small, clean, beautiful, thought-provoking. Was the button labeled "moon" supposed to be used for anything except

Spoiler
possibly killing me
? I never used it.

Cheers guys :)

RogerL: Oh dear >.< The idea was that you'd be standing on the bridge, and fizzle the cube you were holding, then run and grab a new one from the dropper. If you miss that, it should land on the button and swipe the bridge away for a sec. Please tell me that's what happened? Heheh.

Yep, that's what happened. That's what I meant by possibly killing me. But it looks like the button isn't necessary to solve the puzzle.

Ahh, coolcool :) We're good then!

Some pretty subtle concepts used in this one. It feels a little strange, parts are awkward, and I'm not 100% sure if intended. Here's an unedited blind playthrough, while waiting for pizza. (The long pause near the end is when the pizza arrived.)
http://www.twitch.tv/xmeviousx/c/1772471

Damn it! I've arrived too late to the party to post the solution! Brilliant puzzle Sickle! :notworthy: Solid solution with some distracting bits that makes you think out your next step carefully. To be frank

Spoiler
after getting the cube to the left-most area
I came to the solution pretty straight forward in the sense that I felt almost guided by my own portal placement while trying not to fall or losing portals with the fizzlers :lol:

I want more of these!!! :thumbup:

5/5 ofc!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Heh, cheers for the solution Mevious. One or two little unintended bits there, but no real map breakers.
The intended (and easiest) way to get the cube to the button in the corner is just to run through the fizzler on the bridge with it. From there you grab a new one as it spawns.

Glad you like it too Jose, I think you're right about the second 'half', but honestly I just wanted to put a fling in there :) This only took a night, so maybe there will be more!

Double posting for the sake of neatness...

Updates:
-Put portal blockers on the white borders at the startend of the map
-Removed some floor for Shakky's route.
-Made the water more deadly
-Bulked out the lasers' width for Mevious' route.

Vid:
Here's the intended solution. Would like to know if anyone did it significantly differently :)
JbefobIErkw

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