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[SP] Bright Side

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Changes in v1.1 (Released 1.6.2011)
-Fixed couple unintented solutions and bugs
-Made it easier to make portal to ceiling at 3rd chamber
-Other small tweaks

My "Summer Mapping Initiative" entry!

This map includes 3 separate chambers. Main element is hard light bridges but paint, funnels, faith plates and cubes are also seen in these tests.

I also added GLaDOS to cheer you up!

More screenshots:
http://dl.dropbox.com/u/3300848/portal/ ... _00001.jpg
http://dl.dropbox.com/u/3300848/portal/ ... _00002.jpg
http://dl.dropbox.com/u/3300848/portal/ ... _00003.jpg

Mirror link: http://dl.dropbox.com/u/3300848/portal/ ... t_side.zip

Click here to download Bright Side

More screenshots:
Image
Image
Image

Your upload seems to be corrupt. :/

I though that was fixed :S. I can't upload packed files here...

Here is a mirror link: http://dl.dropbox.com/u/3300848/portal/ ... t_side.zip

Hi Mr. Late. I really enjoyed your first map "Late Chamber". I found it hard to figure out in the beginning though very funny to discover the way and execute it! Thanks. Can't wait to test your contest entry (this evening I hope!).

Good work! Keep on!

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Really nice map, though a bit on the easy side.
Since i love light bridges i really enjoyed this map a lot(and glados just made it even better XP)
though i don't know if i solved the second part the intended way

Spoiler
i used the funnel to get the orange gel across, then i put the lgiht bridge under it.
After that i merely needed to walk forward to get to the other side

Spoiler
Image

Kibate wrote:
Really nice map, though a bit on the easy side.
Since i love light bridges i really enjoyed this map a lot(and glados just made it even better XP)
though i don't know if i solved the second part the intended way
Spoiler
i used the funnel to get the orange gel across, then i put the lgiht bridge under it.
After that i merely needed to walk forward to get to the other side

Spoiler
Image

Spoiler
Almost intended, I designed it so you jump from the ramp :d

Fun map. I'm not entirely certain if I did one of the parts as intended though

Spoiler
In the chamber with the funnel, light bridge and propulsion gel I got the box for the button by putting a light bridge under it and letting it bounce off in the right direction so I could catch it. Was there a different way for this?

Dirty50ck5 wrote:
Fun map. I'm not entirely certain if I did one of the parts as intended though
Spoiler
In the chamber with the funnel, light bridge and propulsion gel I got the box for the button by putting a light bridge under it and letting it bounce off in the right direction so I could catch it. Was there a different way for this?

Spoiler
Using funnel to move the cube :P

You included your BSP in the "sdk_content" directory, not your VMF. Strangely, I am able to extract this BSP just fine.

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