[SP] Ball Maze
Quote from josepezdj on June 9, 2011, 10:56 amCool map! Very funny and mostly creative!
I found a little bug though: [spoiler]I got stuck in the second room where glados camera is located, in the moment I got near enough to look through the grid and discovered the companion cube and redirecting one... I couldn't move at all from that corner, like trapped by the camera, and I had to re-load the map[/spoiler]. Very good first game with the ball, and very nice puzzle [spoiler]the latest labyrinth room with the redirecting cube activating the panels in one direction and then in the oppossite direction[/spoiler].
Thanks for being there creating for us, the players
Cool map! Very funny and mostly creative!
I found a little bug though:
Thanks for being there creating for us, the players
Quote from club on June 9, 2011, 12:00 pmAmazing map. And very visually pleasing. You really captured the look Portal 1 Aperture in my opinion. The puzzles were fun and not too challenging yet not dead giveaways. And that man...creepy!
I tip my hat to you sir. I only wish maps even looked as good as this.
Amazing map. And very visually pleasing. You really captured the look Portal 1 Aperture in my opinion. The puzzles were fun and not too challenging yet not dead giveaways. And that man...creepy!
I tip my hat to you sir. I only wish maps even looked as good as this.
Quote from __animax__ on June 9, 2011, 10:51 pmYeah I enjoyed this too! Good fun, well done
Yeah I enjoyed this too! Good fun, well done
Quote from Skerik on June 10, 2011, 4:29 pmWhat is the companion cube for?
I found it [spoiler]but did not use it to finish the map.[/spoiler]
What is the companion cube for?
I found it
Quote from NuclearDuckie on June 11, 2011, 4:35 amWhile not the most visually aesthetic map I've seen, the creatively built puzzles more than make up for it. One thing I would change is [spoiler]the portalable surface just below the grate which you use to get back if you fail in the last maze. When I first saw it, I thought that I had to portal down there for something, distracting me from the main elements of the chamber, so perhaps it shouldn't be directly visible from above.[/spoiler] Other than that, and a few other errors people have already mentioned, I thoroughly enjoyed it.
While not the most visually aesthetic map I've seen, the creatively built puzzles more than make up for it. One thing I would change is
Quote from Djinndrache on June 11, 2011, 6:54 amI started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=9EtrbO4Bjlc
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=9EtrbO4Bjlc
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from szeimartin on June 11, 2011, 9:22 amNice map
I finished it in 1:20 seconds
http://www.youtube.com/watch?v=BeSpJJR5Tao
Nice map
I finished it in 1:20 seconds ![]()
http://www.youtube.com/watch?v=BeSpJJR5Tao
Quote from Adair on June 12, 2011, 4:31 amVery cool, I had some ideas for a cube maze, but I don't have time to make maps.
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I think there's a lot more potentially fun puzzles to be done in the ball/cube maze theme. Please make some more.
The broken exit elevator has been mentioned, but also the sky-box is visible in the glass above and below that elevator. I would have liked to see some kind of ending that follows up on that opening sequence.
Very cool, I had some ideas for a cube maze, but I don't have time to make maps.
I think there's a lot more potentially fun puzzles to be done in the ball/cube maze theme. Please make some more.
The broken exit elevator has been mentioned, but also the sky-box is visible in the glass above and below that elevator. I would have liked to see some kind of ending that follows up on that opening sequence.
Quote from peem on June 12, 2011, 10:36 amExcellent map - if there are any graphical glitches/imperfections, I certainly didn't notice them. It's the substance that makes a truly great map, so enhancing the style would just be a bonus.
Good, clearly structured puzzles which minimise frustration but maintain challenge. Animations are a great touch, keeps it interesting and helps accentuate the important bits.
Thanks for a most enjoyable contribution!
Peem
Excellent map - if there are any graphical glitches/imperfections, I certainly didn't notice them. It's the substance that makes a truly great map, so enhancing the style would just be a bonus.
Good, clearly structured puzzles which minimise frustration but maintain challenge. Animations are a great touch, keeps it interesting and helps accentuate the important bits.
Thanks for a most enjoyable contribution!
Peem










