[SP] Asbestos is harmless!
Quote from Marise on July 20, 2011, 10:34 amI'm having a bit of trouble. [spoiler]Maybe I'm just bad at throwing, but even standing on the other cube, I can't get a cube into that upper funnel.[/spoiler] I was trying to do it as chickenmobile did in the video above.
I'm having a bit of trouble.
Thanks for over 1,000 downloads: The Cold Shoulder
Quote from Groxkiller585 on July 20, 2011, 11:29 amMarise wrote:I'm having a bit of trouble. [spoiler]Maybe I'm just bad at throwing, but even standing on the other cube, I can't get a cube into that upper funnel.[/spoiler] I was trying to do it as chickenmobile did in the video above.This is something I despise is when someone puts in a "throw-the-cube" element somewhere in the map. It's not fun, not really a puzzle, and depending on your computer it can be either very simple or niegh impossible. (I fall into the latter category, since lag puts the button pressing off 99% of the time.)
This is something I despise is when someone puts in a "throw-the-cube" element somewhere in the map. It's not fun, not really a puzzle, and depending on your computer it can be either very simple or niegh impossible. (I fall into the latter category, since lag puts the button pressing off 99% of the time.)

Quote from Metafrank on July 20, 2011, 2:30 pmGroxkiller585 wrote:This is something I despise is when someone puts in a "throw-the-cube" element somewhere in the map.So do I. Luckily, there is no such element in this map, so no need to express any hate here.
Marise wrote:I was trying to do it as chickenmobile did in the video above.Don't then. [spoiler]There is BIG portalable panel just below that funnel that just begs you to use it.[/spoiler]I never even tried to do that throw myself.
So do I. Luckily, there is no such element in this map, so no need to express any hate here.
Don't then.
Quote from Marise on July 20, 2011, 3:05 pmI must be blind. I'll have to go take a look at it again tonight.
I must be blind. I'll have to go take a look at it again tonight.
Thanks for over 1,000 downloads: The Cold Shoulder
Quote from xdiesp on July 20, 2011, 8:43 pmNot only that: after yours truly suggested the upper funnel be made higher, that throwing shortcut has been much harder!
Not only that: after yours truly suggested the upper funnel be made higher, that throwing shortcut has been much harder!
Quote from Metafrank on July 21, 2011, 3:19 amAnd it's not even a real shortcut. If you get it right the first time, it saves you about 2 seconds. If you don't, the "normal" way is just as fast, if not faster.
And it's not even a real shortcut. If you get it right the first time, it saves you about 2 seconds. If you don't, the "normal" way is just as fast, if not faster.
Quote from DannySwish on July 21, 2011, 6:30 amAMAZING MAP! I really enjoyed it. Best unofficial one I've played!
AMAZING MAP! I really enjoyed it. Best unofficial one I've played!
Quote from Metafrank on July 28, 2011, 11:06 amWhoa, A THOUSAND downloads, in not even 2 weeks!
For that occasion, here's a few screens of my second map. Of the beginning of my second map to be exact.
I thought a map not starting in an elevator might be a nice change.http://imageshack.us/photo/my-images/58 ... 40001.jpg/
http://imageshack.us/photo/my-images/68 ... 40010.jpg/Also: What feels like 11/10 decayed style Maps are about laster redirection.
This one isn't.
Decayed look doesn't necessarily require a dozen laser relays and at least three reflectocubes.
Believe me, when I found out, I was as surprised as you probably are now.No ETA on this one yet, though.
Because While I'm getting used to the Hammer editor, I'm not getting faster, but more ambitious.
Whoa, A THOUSAND downloads, in not even 2 weeks!
For that occasion, here's a few screens of my second map. Of the beginning of my second map to be exact.
I thought a map not starting in an elevator might be a nice change.
http://imageshack.us/photo/my-images/58 ... 40001.jpg/
http://imageshack.us/photo/my-images/68 ... 40010.jpg/
Also: What feels like 11/10 decayed style Maps are about laster redirection.
This one isn't.
Decayed look doesn't necessarily require a dozen laser relays and at least three reflectocubes.
Believe me, when I found out, I was as surprised as you probably are now.
No ETA on this one yet, though.
Because While I'm getting used to the Hammer editor, I'm not getting faster, but more ambitious.
Quote from rbtoab on August 6, 2011, 2:38 amReally great map. The timing to get the cubes at the end was challenging but rewarding. Keep up the good work!
Really great map. The timing to get the cubes at the end was challenging but rewarding. Keep up the good work!