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[SP] Aperture Science Turret Test

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Glados is up again, and she made a new level with only one purpose... To test her new non-pickup-able turrets with extra strong bullets!

File Name: aperturescienceturrettest.rar
File Size: 1.69 MiB
Click here to download Aperture Science Turret Test

Mostly lurking

nice map, nice use of the diversity vents :)

I let one turret stay in the first room: Is this intentional?
The textures look a bit dull, but for the rest your map is quite ok :) 4/5 :D

lpfreaky90 wrote:
nice map, nice use of the diversity vents :)

I let one turret stay in the first room: Is this intentional?
The textures look a bit dull, but for the rest your map is quite ok :) 4/5 :D

Thank you ^^ Yes the goal isn't to kill all the turrets... The goal is to survive ;)

Mostly lurking

I like the looks and the idea but it's really easy :P keep making maps tho, I like all yours from before.

radeftw wrote:
I like the looks and the idea but it's really easy :P keep making maps tho, I like all yours from before.

Thank you ;) Hard puzzles happens... I'm just glad you completed it :D

Mostly lurking

Excellent map! :-D
I was really upset when Valve removed the whole diversity vents and suction test chambers. Excellent, I think you really captured what those levels were suppose to be like. Though I

Spoiler
kind of wanted to pick up those last two turrets
... ah well.
I only wish it was longer, and more things to vacuum up, like cubes, cores, and uhh... whatever esle. But mainly more turrets. I did like the tiles off the all flying off, nice touch.
What if the panals replaced themselves?

Still awesome, and I do hope this is a test that will lead to a larger one, but do continue testing!

Be Cool, Be Awesome
Be You, Be Random
wolf bytes wrote:
Excellent map! :-D
I was really upset when Valve removed the whole diversity vents and suction test chambers. Excellent, I think you really captured what those levels were suppose to be like. Though I
Spoiler
kind of wanted to pick up those last two turrets
... ah well.
I only wish it was longer, and more things to vacuum up, like cubes, cores, and uhh... whatever esle. But mainly more turrets. I did like the tiles off the all flying off, nice touch.
What if the panals replaced themselves?

Still awesome, and I do hope this is a test that will lead to a larger one, but do continue testing!

Very glad you liked. And oh yes ;) diversity vents are not just disappearing again.

The reason why you

Spoiler
Can't pick up those turrets is because it would be unrealistic thar you suddenly can pick up turret but you couldn't before... That would just be strange. And if you were able to pick up turrets the map would be so much easier

Mostly lurking

I liked the map, especially the vertical light bridge puzzle.

Nice map, personally I found this one quite easy, hope you can build a longer version next time, but overall a pretty good map :)

Nice map, good use of vent and a refreshing break from all the hideously complex laser maps. Thanks for creating.

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