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[Solved] Problem with logic relays

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I am having some problem with logic relays. They are not behaving like they should. I have a button and I have bunch of env_splash in the scene. All the env_splash are setup to splash under logic relay when triggered and I have button when pressed triggers logic relay. I have another logic relay with same splash entities which is setup to trigger when the button is unpressed.

The problem I am having is that when the button is pressed, the logic relay is triggered and I get bunch of splashes like it should. But when the button is unpressed, I dont get any splashes. Both of my logic relays have different names.

Any help in the matter will be appreciated.

There are all sorts of debugging tools you can use to track down the cause of the problem. http://developer.valvesoftware.com/wiki ... #Debugging

Your the same person who wanted to know how to make water splashes I'm guessing... -.-

The output for the button when unpressed (in this case a prop_button) is OnButtonReset. If your splashes aren't working your output is probably wrong, or the relay is disabled.
Check the input tab of your second relay and see what activates it, you can trace back to the entity by clicking 'Mark'. If it isn't your button "OnButtonReset" then this is the problem.

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I am sorry I meant to say "floor button" and not the regular button. There is no OnButtonReset. I have check my logic relay and the output is correct. The relay is not disabled as well.

Yes I am the same person who wanted to know how to make splashes :)

So, are you using onUnpressed, to trigger a different relay?

yes

Have you checked that the env_splashes actually get the input?

I have not used env_splash before, but check the input window in one of them, and backtrack through them inputs, until you reach the button. If you make it there, then it should work. As long as you have the correct input values.

gompasta wrote:
I have not used env_splash before, but check the input window in one of them, and backtrack through them inputs, until you reach the button. If you make it there, then it should work. As long as you have the correct input values.
Ald?z wrote:
Have you checked that the env_splashes actually get the input?

yes I have check the inputs section and reach the button successfully. I have had done this before I decided to seek help here.

Could you upload your VMF? I cant really help more without seeing it myself.

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