[SOLVED] Importing Half Life 2 models to Portal 2
Quote from Stepper321 on April 21, 2014, 9:37 amFelixGriffin wrote:If you just need a corpse without many animations there's the QC and SMD for a prototype citizen in the Source SDK. Compile that one with the Portal 2 compiler and you should have a ragdollable model.[s]I have a fully working ragdoll character now, but no textures! Know anything to that?[/s]
Nevermind, solved that too. Only.. now the texture is broken. OF HIS FACE.
Looks kinda funny, want to have it fixed though.
[s]I have a fully working ragdoll character now, but no textures! Know anything to that?[/s]
Nevermind, solved that too. Only.. now the texture is broken. OF HIS FACE.
Looks kinda funny, want to have it fixed though.
Quote from CamBen on April 21, 2014, 1:21 pmYea I got to that part too, that's why I just replaced the head with chell
Yea I got to that part too, that's why I just replaced the head with chell
Aperture Science: We do our science asbestos we can!
Quote from Stepper321 on April 21, 2014, 3:33 pmCamBen wrote:Yea I got to that part too, that's why I just replaced the head with chellOh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.
Oh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.
Quote from FelixGriffin on April 21, 2014, 5:46 pmStepper321 wrote:CamBen wrote:Yea I got to that part too, that's why I just replaced the head with chellOh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.Really? I didn't have that problem...are you using a HL2 facemap? The layout is rather different from the one provided with that model (it's in materialsrc).
Oh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.
Really? I didn't have that problem...are you using a HL2 facemap? The layout is rather different from the one provided with that model (it's in materialsrc).
Quote from CamBen on April 22, 2014, 12:26 amFelixGriffin wrote:Stepper321 wrote:CamBen wrote:Yea I got to that part too, that's why I just replaced the head with chellOh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.Really? I didn't have that problem...are you using a HL2 facemap? The layout is rather different from the one provided with that model (it's in materialsrc).
I used the female model with the light brown hair and light skin, as well as the man with the large nose and large head, and on both it got kinda glitched
Oh that's odd.. Weird that this happens. Argh.
Where's my 60 dollars?
Oh well, solved what I need now at least, now I will make a new thread about that face, see if somebody who doesn't pay attention to noob questions knows something about it.
Really? I didn't have that problem...are you using a HL2 facemap? The layout is rather different from the one provided with that model (it's in materialsrc).
I used the female model with the light brown hair and light skin, as well as the man with the large nose and large head, and on both it got kinda glitched
Aperture Science: We do our science asbestos we can!
Quote from KyloX on May 18, 2014, 6:03 pmSo... how do you change the head or the wierd texture of his face?
So... how do you change the head or the wierd texture of his face?
http://steamcommunity.com/profiles/7656 ... shopfiles/