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[SOLVED]Env_projectedtexture not projecting
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Kaleido@kaleido
267 Posts
#11 · August 10, 2012, 5:32 pm
Quote from Kaleido on August 10, 2012, 5:32 pmVillethemina wrote:npc_msleeper_boss wrote:
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[07:14] <Kaleido> http://forums.thinking.withportals.com/mapping-help/env-projectedtexture-not-projecting-t7189.html
[07:14] <Kaleido> someone type in that thread to never make projected textures go over 90 degrees
[07:14] <Kaleido> i dont want to log inI still have it as 120 and it works perfectly
It starts deteriorating after 90. You'll start seeing some weird shadow behavior in the farthest edges of the FOV, especially for moving objects.
Villethemina wrote:
npc_msleeper_boss wrote:
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[07:14] <Kaleido> http://forums.thinking.withportals.com/mapping-help/env-projectedtexture-not-projecting-t7189.html
[07:14] <Kaleido> someone type in that thread to never make projected textures go over 90 degrees
[07:14] <Kaleido> i dont want to log in
I still have it as 120 and it works perfectly
It starts deteriorating after 90. You'll start seeing some weird shadow behavior in the farthest edges of the FOV, especially for moving objects.
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#12 · August 11, 2012, 3:50 am
Quote from Villethemina on August 11, 2012, 3:50 amKaleido wrote:It starts deteriorating after 90. You'll start seeing some weird shadow behavior in the farthest edges of the FOV, especially for moving objects.Skotty wrote:... but could cause problems. Besides: The smaller the FOV is, the sharper/quality of the shadows are.Ok thx for the info.
Kaleido wrote:
It starts deteriorating after 90. You'll start seeing some weird shadow behavior in the farthest edges of the FOV, especially for moving objects.
Skotty wrote:
... but could cause problems. Besides: The smaller the FOV is, the sharper/quality of the shadows are.
Ok thx for the info.
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