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[Release] The Watcher Chambers

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pestchamber wrote:
lol whats wrong with me saying lol?

it was a blatant insult; and you act like its a joke...

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i know it was a "blatant insult"... i just think its funny

please.. don't tease pestchamber, even he indeed is mega-idiot.

ps.
pestchamber, do not get angry, you are my best friend rightly. This math prove it: intelligence (x) foots size (+) potatoes kilo price (-) ex-girlfriends (/) pimples number (=) critical error

more ultra :lol:

I admit that you're right, I was wrong ;)

Gorgeous presentation, but damn, this was one of the hardest levels I've every played. Some of the precise flinging...I really spent like a half an hour on some of these. I'm proud not to have noclipped past any of it, out of sheer determination, but I wouldn't have been able to figure out how to do some of the flings without watching the speedrun video and reading the hints in this discussion. The water pit particularly had me stumped, as did the angle fling across the pit. The step-fling-to-angled-fling room had me trying over and over for close to an hour before I finally managed it, only to find I had to do it a second time on the way out. Great work overall, but a little too painful for me.

My comments about this map can be summed up in three words:
??? ??? ????
GLaDOS: The Enrichment Center apologizes for this obviously broken post. If we were you, we would use an internet translation site.
Oooookay... Well, in English:
This. Is. Hard.
But despite being near-impossible without heavy console usage, the maps look really great, and I loved the bts area, including

Spoiler
the cake chamber
. Oh, and finally
Spoiler
having a test chamber with natural lighting
was epic.
But the end of the game really confused me.

The Vital Apparatus Vent will deliver a Weighted Companion Cake in Three. Two. One.
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.

Finally i have the right to say:

Old thread is old.

FISHY CRACKERS wrote:
Finally i have the right to say:

Old thread is old.

don't really have the right. as this is a release thread, and some people maybe new here and thusly only just now getting to play it. plus its was released LESS THAN 2 months ago. thats hardly "old". now that would be old for some bs thread about nothing, but not a map.

do NOT click this

Besides, July 14 to August 13 technically isn't a necropost. (Yes, it is one day short of one, but it doesn't meet the one-month definition.)

An ending I would've liked to see would've been

Spoiler
the energy field coming down after the g-man's portal closed, and you have to go through the door and escape the facility before the gas gets you.

But I did like
Spoiler
the usage of the blue energy fields from Portal TFV Mappack in test chamber five
...

EDIT:

Spoiler
In Chamber 1, you can fool the security camera at the last lift before the chamberlock by holding the storage cube above your head while on the lift. The lift should rise, because it doesn't detect the cube. This is infinitely easier than the nearly-impossible boxfling maneuver.

And chamber 4 has potential for some real lulz. If you
Spoiler
noclip into the Vital Apparatus Vent near the blown-out wall, then shoot one portal into one end of the tube and the other portal into the other end of the tube (possible to do without portal_placement_never_fail), and deactivate noclip, you fall through an infinite tube. It's even funnier if you increase sv_gravity to something in the range of over 9000.

And did you know that
Spoiler
cubes and turrets are unaffected by sv_gravity, and if you change sv_gravity to -600, gravity is flipped. Too bad Chell doesn't flip to align with the opposite gravity :D

The Vital Apparatus Vent will deliver a Weighted Companion Cake in Three. Two. One.
*fifty cakes fall out*
Time out for a second. That wasn't supposed to happen.
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