Re Texturing PTI Maps Is a Pain
Quote from Alexander Bell on August 2, 2012, 11:47 pmIs there any way to *not* have to select every 128x128 brush to re texture a lot of brushes at once? I'm worried that if I try to re brush it, I'll cause a leak somehow... Is there any way to select an entire wall in a few clicks?
Also, I've finally managed to learn how to make a trigger! Yay for ctrl+t!
One other thing.. I created a trigger_catapult to fix up a fling.. I changed its minimum threshold speed to 200, but for some reason when I walk through it (which gives me a velocity of 175.00, as you all know) it shoots me... why? How do I stop it?
Is there any way to *not* have to select every 128x128 brush to re texture a lot of brushes at once? I'm worried that if I try to re brush it, I'll cause a leak somehow... Is there any way to select an entire wall in a few clicks?
Also, I've finally managed to learn how to make a trigger! Yay for ctrl+t!
One other thing.. I created a trigger_catapult to fix up a fling.. I changed its minimum threshold speed to 200, but for some reason when I walk through it (which gives me a velocity of 175.00, as you all know) it shoots me... why? How do I stop it?
Quote from UsCobra11 on August 3, 2012, 12:10 amI'm not a fan of the technique with the whole PTI retexture thing, but I'll help anyways. You can use the texture selection tool to find and replace all textures in your map into a different one. Moving blocks isn't that hard either, if you have a 64 grid size when editing PTI brushes in Hammer you shouldn't have any problems.
I'm not a fan of the technique with the whole PTI retexture thing, but I'll help anyways. You can use the texture selection tool to find and replace all textures in your map into a different one. Moving blocks isn't that hard either, if you have a 64 grid size when editing PTI brushes in Hammer you shouldn't have any problems.
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Quote from Vordwann on August 3, 2012, 12:54 amAlexander Bell wrote:Is there any way to *not* have to select every 128x128 brush to re texture a lot of brushes at once? I'm worried that if I try to re brush it, I'll cause a leak somehow... Is there any way to select an entire wall in a few clicks?Also, I've finally managed to learn how to make a trigger! Yay for ctrl+t!
One other thing.. I created a trigger_catapult to fix up a fling.. I changed its minimum threshold speed to 200, but for some reason when I walk through it (which gives me a velocity of 175.00, as you all know) it shoots me... why? How do I stop it?
Face edit tool.
https://developer.valvesoftware.com/wiki/Hammer_Face_Edit_DialogCave Johnson, we're done here.
Also, I've finally managed to learn how to make a trigger! Yay for ctrl+t!
One other thing.. I created a trigger_catapult to fix up a fling.. I changed its minimum threshold speed to 200, but for some reason when I walk through it (which gives me a velocity of 175.00, as you all know) it shoots me... why? How do I stop it?
Face edit tool.
https://developer.valvesoftware.com/wiki/Hammer_Face_Edit_Dialog
Cave Johnson, we're done here.
[spoiler][SP] Alternate[/spoiler]
Quote from Habzs on August 3, 2012, 1:13 amAlexander Bell wrote:Is there any way to select an entire wall in a few clicks?Open the Face edit tool, hold down CTRL and click on the surface you want.
Open the Face edit tool, hold down CTRL and click on the surface you want.
Quote from Alexander Bell on August 3, 2012, 8:55 amOh yay, thank you.
Oh yay, thank you.

Quote from FelixGriffin on August 3, 2012, 9:34 amDo you have "Use Threshold Check" set to "Yes" on your fling?
Do you have "Use Threshold Check" set to "Yes" on your fling?
Quote from Alexander Bell on August 3, 2012, 10:02 amI didn't, but now I do and its still shooting me...
I didn't, but now I do and its still shooting me...
Quote from Vordwann on August 3, 2012, 2:00 pmBenVlodgi wrote:or make maps in hammer
Alexander Bell wrote:I didn't, but now I do and its still shooting me...Make sure you have the minimum and maximum thresholds you want.
Make sure you have the minimum and maximum thresholds you want.
[spoiler][SP] Alternate[/spoiler]
Quote from Alexander Bell on August 3, 2012, 2:03 pmVordwann wrote:BenVlodgi wrote:or make maps in hammer
Alexander Bell wrote:I didn't, but now I do and its still shooting me...Make sure you have the minimum and maximum thresholds you want.
Min threshold is 300 (twice that of walking speed), max is 6000 (I just set it high because I have no clue what velocity the player actually gets during the fling).. I really don't know what could be going on.
Make sure you have the minimum and maximum thresholds you want.
Min threshold is 300 (twice that of walking speed), max is 6000 (I just set it high because I have no clue what velocity the player actually gets during the fling).. I really don't know what could be going on.