[PTI] PeTIte [one]
Quote from grayarea on January 23, 2013, 10:51 pmA small map with a few tricky moves. I've borrowed one or two ideas and I'll give credit when the solution is public. Difficulty: probably a bit hard with some evil tendencies. Quicksave often.
A small map with a few tricky moves. I've borrowed one or two ideas and I'll give credit when the solution is public. Difficulty: probably a bit hard with some evil tendencies. Quicksave often.
Quote from marKiu on January 24, 2013, 11:41 amNice to see you mapping again
Getting the first cube [spoiler]behind the fizzler was such a nice move![/spoiler]
Getting the second [spoiler]out of the little room was probably unintended because I simply funneled myself up in the funnel room and then placed a portal through that hole above the fizzler.[/spoiler]
I managed to get one cube to the upper area but then I got stuck. [spoiler]Don't know how to activate both of the buttons and have a portal for the funnel to get to the exit.[/spoiler] That seems very tricky. I like it.
Well I couldn't find anything better and strafejumped from the stairs to the exit. You might want to fix that.
I'll continue testing tomorrow!
Cheers
Nice to see you mapping again
Getting the first cube
Getting the second
I managed to get one cube to the upper area but then I got stuck.
Well I couldn't find anything better and strafejumped from the stairs to the exit. You might want to fix that.
I'll continue testing tomorrow!
Cheers
Quote from grayarea on January 24, 2013, 1:06 pmAwesome, thanks for playing Marc. These are not spoilers for you:
[spoiler]Once you move the first cube, the second one is very easy to move as well although my method is a little different. This is one part of the map where I got a bit lazy and could have come up with a proper puzzle-step.[/spoiler]
Thanks for letting me know about the [spoiler]strafejump[/spoiler]. It should be fixed now.
Good luck with the ending and I'm looking forward to seeing how you've done it.
Awesome, thanks for playing Marc. These are not spoilers for you:
Thanks for letting me know about the
Good luck with the ending and I'm looking forward to seeing how you've done it.
Quote from Jacu on January 24, 2013, 2:43 pmI'm at the same stage as Marc. 1 cube in the upper room and dont know what to do with it
I found 2 ways of getting 2nd cube out of small room, dunno which is intended:
1.[spoiler]Cube is in button and is resting against my body, I can turn around, shoot the portal somewhere and and take it there[/spoiler]
2.[spoiler]1 portal under funnel. Place 2nd portal on wall in the main room so it will move 2nd cube and activate its button. Remove cube 1 from funnel, enter little room, place portal 1 on wall and take 2nd cube to main room[/spoiler]Also dont know if my way of moving 1st cube is intended. Demo attached
I'm at the same stage as Marc. 1 cube in the upper room and dont know what to do with it
I found 2 ways of getting 2nd cube out of small room, dunno which is intended:
1.
2.
Also dont know if my way of moving 1st cube is intended. Demo attached
Quote from marKiu on January 24, 2013, 7:16 pmOk I think I got it...
[spoiler]Funnel one cube to the upper area while standing on the button and pressing the other cube against the wall button. Then go up with the funnel and deactivate the fizzler with the cube. Shoot a portal to the funnel source (under the fizzler) and then go behind the open fizzler. Grab the cube through the fizzler and kill it. It will respawn in the main area.
The go up to the grate and funnel the respawned cube inside the middle area. Needs good timing to switch the portals otherwise the cube gets fizzled. With a bit of luck both cubes will press the two buttons at the same time without the funnel...
Then funnel up again and finally drop into the pit and shot a portal at the wall in the funnel room to reach the exit. (You can drop down on the lasergrid model to avoid the nasty quickshot while falling)[/spoiler]
Sry normally I'd post a video but I'm not at my home pc. So have fun with my englishsolid 5/5
Ok I think I got it...
The go up to the grate and funnel the respawned cube inside the middle area. Needs good timing to switch the portals otherwise the cube gets fizzled. With a bit of luck both cubes will press the two buttons at the same time without the funnel...
Then funnel up again and finally drop into the pit and shot a portal at the wall in the funnel room to reach the exit. (You can drop down on the lasergrid model to avoid the nasty quickshot while falling)
Sry normally I'd post a video but I'm not at my home pc. So have fun with my english

solid 5/5
Quote from RogerL on January 24, 2013, 8:25 pmArgh! MarKiu, that was my solution as well! I just haven't actually been able to pull it off. I have the reflexes of a bee in honey. So many failed attempts, I just want to cry.
EDIT: BTW, the way you got the two cubes [spoiler]to activate both buttons[/spoiler] is the same way I got the second cube out of its room. And that gave me the idea for the final step.
Argh! MarKiu, that was my solution as well! I just haven't actually been able to pull it off. I have the reflexes of a bee in honey. So many failed attempts, I just want to cry.
EDIT: BTW, the way you got the two cubes
Quote from KennKong on January 24, 2013, 8:50 pmI think I may have used a few unintended methods to get this one:
[spoiler]
I got the second cube by portaling up on the wall by the entrance and shooting through the gap above the fizzler.
I put a portal on the funnel by crouching and shooting under the fizzler upstairs[/spoiler]Ultimately, my solution was to [spoiler]stack the cubes on the button using the funnel[/spoiler] like so: Spoiler alert!
Edit: I got so caught up in the details, I forgot to comment on the map as a whole! On the grayarea difficulty scale (where a 10 is like an eleventeen compared to almost anyone else) this is just a 5. Very little ninja stuff (I made it to the exit on the fifth try). The main trick took many attempts to pull off, but I think I may have made it harder on myself by the way I placed the cubes. It's nice to know that even with one hand tied behind your back by the PTI editor, you can still crank out these awesome puzzles.
I think I may have used a few unintended methods to get this one:
- I got the second cube by portaling up on the wall by the entrance and shooting through the gap above the fizzler.
I put a portal on the funnel by crouching and shooting under the fizzler upstairs
Edit: I got so caught up in the details, I forgot to comment on the map as a whole! On the grayarea difficulty scale (where a 10 is like an eleventeen compared to almost anyone else) this is just a 5. Very little ninja stuff (I made it to the exit on the fifth try). The main trick took many attempts to pull off, but I think I may have made it harder on myself by the way I placed the cubes. It's nice to know that even with one hand tied behind your back by the PTI editor, you can still crank out these awesome puzzles.
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
Quote from grayarea on January 24, 2013, 9:37 pm@Jacu: that's actually not the intended method for moving the first cube. I have two other methods in mind which are a little harder so I will most likely make another update.
I'm suprised that you guys have come up with such a variety of methods to get the second cube. I just [spoiler]funnel it into the wall button in that room and carry it through portals to the main area[/spoiler]. But anyway, that's not really part of the puzzle.@marKiu: yeah you got it! One reason I made the exit room so tall was to discourage people from trying to [spoiler]shoot the super ninja falling version[/spoiler], so it sounds like your ending is exactly as intended.
@RogerL: the way I do it requires a bit of timing but it doesn't feel hard at all. Maybe practice it from downstairs first so you can more easily see what's going wrong.
It's a shame that the second cube room gave you a hint! It was partly meant to [spoiler]reinforce the idea of using wall buttons normally with a funnel[/spoiler]. Mapper-fail!@KennKong: your second-cube solution is just fine since I wasn't planning any tricky move for that. Your [spoiler]cube stack[/spoiler] is totally intended, well done! Note that this [spoiler]two-button stack is extremely reliable if you place the cube and funnel neatly[/spoiler].
I'm curious how you guys moved a cube upstairs. It's meant to be a bit tricky so I have a feeling I may have left an easy method open?
Thanks a lot for playing!
@Jacu: that's actually not the intended method for moving the first cube. I have two other methods in mind which are a little harder so I will most likely make another update.
I'm suprised that you guys have come up with such a variety of methods to get the second cube. I just
@marKiu: yeah you got it! One reason I made the exit room so tall was to discourage people from trying to
@RogerL: the way I do it requires a bit of timing but it doesn't feel hard at all. Maybe practice it from downstairs first so you can more easily see what's going wrong.
It's a shame that the second cube room gave you a hint! It was partly meant to
@KennKong: your second-cube solution is just fine since I wasn't planning any tricky move for that. Your
I'm curious how you guys moved a cube upstairs. It's meant to be a bit tricky so I have a feeling I may have left an easy method open?
Thanks a lot for playing!
Quote from KennKong on January 24, 2013, 10:17 pmgrayarea wrote:I'm curious how you guys moved a cube upstairs. It's meant to be a bit tricky so I have a feeling I may have left an easy method open?[spoiler]I just funneled it over while standing on the button and holding the cube against the receptacle. If you let go of the cube and push against it, you can turn around and watch the other go over.[/spoiler]
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]