Quote from
Robdon on January 4, 2012, 4:53 pm
Are you using the standard elevator instances?... cause I didnt think they have env_projectedtexture in them normally.
All you can do then, is use triggers to turn them off, when you get out of sight of them, so only 1 is ever enabled at a time.
Rob.
Are you using the standard elevator instances?... cause I didnt think they have env_projectedtexture in them normally.
All you can do then, is use triggers to turn them off, when you get out of sight of them, so only 1 is ever enabled at a time.
Rob.